The armory

Items

Every item of the armory, from base parts to legendary pieces, with stats, effects and lore.

Rarity
Category
  • Bloodsong Grimoire

    LegendaryBuilt

    • Single
    • Heal
    • Buff
    • +31% skill damage
    • +519 HP
    • +11% spell vamp
    • +472 mana
    • +6 mana regen/s
    • +12% magic penetration
    • +8% cooldown reduction
    • +18 magic resist

    Active

    Blood Hymn

    Below 60% HP, gain +42.9% spell vamp, +66% lifesteal and +19% skill damage for 6s.

    • Cooldown 18s

    Unique Passive

    Arcane Echo

    A skill or item active that damages an enemy deals 130 extra magic damage to it (3s cooldown).

  • Brandhunter Bow

    LegendaryBuilt

    • Single
    • CC
    • +52 ATK
    • +34% attack speed
    • +15% crit chance
    • +18% crit damage
    • +1 attack range
    • +290 HP

    Active

    Muting Brand

    Silence the enemy with the most mana within 9.5m for 3.5s; after 3s it takes 84 magic damage plus 36% of the damage it took meanwhile.

    • Cooldown 15s
    • Range 9.5m

    Unique Passive

    Thrice Struck

    Every 3 attacks, the attack deals 147 bonus pure damage.

  • Cragfist Gauntlets

    LegendaryBuilt

    • Single
    • CC
    • +50 ATK
    • +770 HP
    • +40 armor
    • +30 magic resist
    • +20.9% tenacity

    Active

    Stone Grasp

    Stun the most dangerous enemy within 3.5m for 1.4s and deal 225 (+90% ATK) physical damage.

    • Cooldown 17s
    • Range 3.5m

    Unique Passive

    Iron Clout

    Attacks have a 32% chance to stun the target for 1s.

  • Crimsonmaw Greatsword

    LegendaryBuilt

    • Single
    • Heal
    • Buff
    • +57 ATK
    • +603 HP
    • +21% attack speed
    • +28 armor
    • +13.2% lifesteal
    • +12.1% tenacity

    Active

    Ravening Hunger

    Below 55% HP, gain +137.5% lifesteal and +38% attack speed for 5s.

    • Cooldown 20s

    Unique Passive

    Flesh Render

    Attacks deal 7% of the target's current HP as bonus physical damage.

  • Dawnpetal Censer

    LegendaryBuilt

    • Heal
    • Buff
    • +690 HP
    • +29 armor
    • +29 magic resist
    • +9 mana regen/s
    • +9% cooldown reduction
    • +21% skill damage
    • +11% healing received

    Active

    Bloom of Mercy

    When an ally within 7.5m drops below 50% HP, heal allies within 7.5m for 286 + 5.5% max HP and 40 HP per second for 4s.

    • Cooldown 18s
    • Area 7.5m

    Unique Passive

    Kindled Spirit

    Allies the hero heals, shields or buffs gain 33% attack speed for 4s.

  • Doomchant Censer

    LegendaryBuilt

    • Debuff
    • +774 HP
    • +35 armor
    • +35 magic resist
    • +8 mana regen/s
    • +10% cooldown reduction
    • +19% skill damage

    Active

    Blighting Curse

    Curse the densest group within 8.5m (at least 2 enemies): for 5s enemies within 3.2m take 18% more damage, deal 22% less and receive 50% less healing.

    • Cooldown 16s
    • Range 8.5m
    • Area 3.2m
    • Area 8m

    Unique Passive

    Withering Toll

    Enemies within 8m have -14 armor and -16 magic resist.

  • Duskveil Kris

    LegendaryBuilt

    • Single
    • Buff
    • Mobility
    • +61 ATK
    • +19% attack speed
    • +14% crit chance
    • +19% armor penetration
    • +0.58 move speed
    • +6.6% evasion
    • +287 HP

    Active

    Fading Shade

    Vanish for 3.5s with +1.02 move speed; the first attack from stealth deals 365 extra physical damage.

    • Cooldown 22s

    Unique Passive

    Wounded Prey

    Deals 30% more damage to enemies below 50% HP.

  • Echoveil Lotus

    LegendaryBuilt

    • Buff
    • +639 HP
    • +30 armor
    • +33 magic resist
    • +8 mana regen/s
    • +11% mana cost reduction
    • +8% cooldown reduction
    • +0.55 cast range

    Active

    Purifying Veil

    When an ally within 8.5m drops below 80% HP or is disabled, cleanse it and veil it for 5s: the next single-target enemy skill aimed at it is cast back at its caster.

    • Cooldown 14s
    • Range 8.5m

    Unique Passive

    Warding Grace

    Allies the hero heals, shields or buffs gain 29 armor and 33 magic resist for 4.5s.

  • Emberfall Brazier

    LegendaryBuilt

    • AoE
    • DoT
    • Debuff
    • +759 HP
    • +23% skill damage
    • +31 armor
    • +31 magic resist
    • +4 mana regen/s
    • +0.8% max HP regen/s

    Active

    Ashfall Brand

    Plant a brand at the densest group within 8m: for 5s the ground within 3.2m deals 68 magic damage per second and slows enemies by 25%.

    • Cooldown 21s
    • Range 8m
    • Area 3.2m
    • Area 8m

    Unique Passive

    Cinder Halo

    Every 1s, burns enemies within 8m for 50 magic damage.

  • Frostfang Greatbow

    LegendaryBuilt

    • Single
    • CC
    • Debuff
    • +59 ATK
    • +37% attack speed
    • +18% crit chance
    • +22% crit damage
    • +1 attack range
    • +347 HP

    Active

    Rime Arrow

    Shoot the most dangerous enemy within 9m: 143 (+100% ATK) physical damage, a 1.2s freeze, then a 35% slow for 2s.

    • Cooldown 16s
    • Range 9m

    Unique Passive

    Rimewound

    Attacks slow the target by 37% for 1.7s and cut its healing received by 40% for 2.75s.

  • Galeshove Longbow

    LegendaryBuilt

    • Single
    • CC
    • Debuff
    • +57 ATK
    • +39% attack speed
    • +1 attack range
    • +0.38 move speed
    • +400 HP
    • +16.5% slow resistance
    • +14 armor

    Active

    Repelling Shot

    When an enemy comes within 3m, shove the nearest within 6m: 202 (+66% ATK) physical damage, knock it back 4m, stun it for 0.5s and slow it by 35% for 2s.

    • Cooldown 13s
    • Range 6m

    Unique Passive

    Rimewound

    Attacks slow the target by 38% for 1.7s and cut its healing received by 34% for 2s.

  • Galewall Pavise

    LegendaryBuilt

    • Shield
    • Buff
    • +833 HP
    • +46 armor
    • +40 magic resist
    • +6 mana regen/s
    • +9% cooldown reduction
    • +6.6% evasion

    Active

    Arrowbane Ward

    When an ally within 7m drops below 75% HP, allies within 7m gain a 248 shield for 4s, and enemy projectiles aimed at them are blown away while it holds.

    • Cooldown 28.5s
    • Area 7m
    • Area 8m

    Unique Passive

    Mistshroud

    Allies within 8m gain 18.7% evasion.

  • Gallowmark Axe

    LegendaryBuilt

    • Single
    • +53 ATK
    • +16% crit chance
    • +19% crit damage
    • +14% armor penetration
    • +0.5 move speed
    • +275 HP
    • +12% attack speed

    Active

    Headsman's Due

    Chop the weakest enemy within 6.5m below 40% HP: 195 pure damage plus 35% of its missing HP.

    • Cooldown 16s
    • Range 6.5m

    Unique Passive

    Final Reckoning

    Damage that leaves an enemy below 8% HP executes it.

  • Gildspur Longbow

    LegendaryBuilt

    • Buff
    • Mobility
    • +61 ATK
    • +23% crit chance
    • +35% crit damage
    • +25% attack speed
    • +1 attack range
    • +0.23 move speed
    • +253 HP

    Active

    Longshot Stance

    With 2 or more enemies within 7m, gain +30% crit chance, +26% attack speed and +1.02m attack range for 5s.

    • Cooldown 18s

    Unique Passive

    Critical Surge

    Critical strikes grant 39% attack speed and 0.51 move speed for 2.5s.

  • Gravebell Censer

    LegendaryBuilt

    • Summon
    • +807 HP
    • +27.5% skill damage
    • +34 armor
    • +34 magic resist
    • +8 mana regen/s
    • +9% cooldown reduction

    Active

    Bone Levy

    In combat, raise 3 Bone Drudges for 30s at 55% power.

    • Cooldown 32s

    Unique Passive

    Gravecall Rite

    When the fight starts, 2 Bound Revenant(s) rise at the hero's side for 22s.

  • Gravelock Talons

    LegendaryBuilt

    • Single
    • CC
    • Debuff
    • +56 ATK
    • +24% attack speed
    • +521 HP
    • +14% armor penetration
    • +0.39 move speed
    • +20 armor

    Active

    Pinning Hold

    Suppress the most dangerous enemy within 6m for 1.7s, beyond any cleanse, with 175 (+51% ATK) physical damage.

    • Cooldown 18s
    • Range 6m

    Unique Passive

    Iron Plunder

    Attacks steal 7 armor from the target for 5s, stacking up to 5 times.

  • Harrowing Talon

    LegendaryBuilt

    • Single
    • Buff
    • Mobility
    • +74 ATK
    • +20% crit chance
    • +21% armor penetration
    • +0.7 move speed
    • +17% attack speed
    • +283 HP
    • +7.7% lifesteal

    Active

    Rending Dash

    Dash 5.5m through the target at speed 22: 334 (+100% ATK) physical damage to every enemy on the path.

    • Cooldown 13s
    • Range 5.5m

    Unique Passive

    Hunter's Rhythm

    Each enemy that dies within 3s of a hit from the hero grants 7% ATK for the fight (up to 5 times); a kill resets the hero's item active cooldown.

  • Hawkeye Glaive

    LegendaryBuilt

    • Single
    • Debuff
    • +56 ATK
    • +26% attack speed
    • +509 HP
    • +25 armor
    • +12% crit chance
    • +17 magic resist

    Active

    Disarming Glare

    Strike the most dangerous enemy within 7.5m: 153 (+59% ATK) physical damage, strip its buffs and shields, disarm it for 2.5s and blind it so 50% of its attacks miss for 4s.

    • Cooldown 15s
    • Range 7.5m

    Unique Passive

    Unerring Aim

    The hero's attacks never miss.

  • Heavenspear Sceptre

    LegendaryBuilt

    • Single
    • +29% skill damage
    • +556 mana
    • +6 mana regen/s
    • +12% magic penetration
    • +9% cooldown reduction
    • +307 HP
    • +0.56 cast range

    Active

    Heaven's Lance

    Hurl a spear of light at the weakest enemy within 30m: 195 magic damage, and it turns ethereal for 2.5s (no attacks, more magic damage taken).

    • Cooldown 19s
    • Range 30m

    Unique Passive

    Arcane Echo

    A skill or item active that damages an enemy deals 130 extra magic damage to it (4.3s cooldown).

  • Hellchain Brazier

    LegendaryBuilt

    • Single
    • AoE
    • CC
    • +946 HP
    • +43 armor
    • +35 magic resist
    • +9 HP regen/s
    • +0.8% max HP regen/s

    Active

    Dragging Chain

    Hook the most dangerous enemy within 8.5m: 175 physical damage, pull it 4.5m and stun it for 0.8s.

    • Cooldown 15s
    • Range 8.5m
    • Area 8m

    Unique Passive

    Cinder Halo

    Every 1s, burns enemies within 8m for 80 magic damage.

  • Hourstone Reliquary

    LegendaryBuilt

    • Buff
    • +30% skill damage
    • +47 armor
    • +756 HP
    • +29 magic resist
    • +9% cooldown reduction
    • +344 mana

    Active

    Stone Trance

    Below 30% HP, turn to stone for 2.5s: invulnerable and untargetable, but unable to act.

    • Cooldown 35s

    Unique Passive

    Second Dawn

    Once per fight, a lethal blow revives the hero with 69.3% max HP.

  • Hushmark Stiletto

    LegendaryBuilt

    • Single
    • CC
    • +52 ATK
    • +27% attack speed
    • +16% skill damage
    • +16% magic penetration
    • +0.4 move speed
    • +430 HP
    • +17% crit chance

    Active

    Muting Brand

    Silence the enemy with the most mana within 8.5m for 4s; after 3s it takes 87 magic damage plus 36% of the damage it took meanwhile.

    • Cooldown 15s
    • Range 8.5m

    Unique Passive

    Hexed Edge

    Attacks deal 90 bonus magic damage.

  • Hushward Aegis

    LegendaryBuilt

    • Shield
    • +752 HP
    • +53 magic resist
    • +29 armor
    • +7 mana regen/s
    • +8% cooldown reduction
    • +0.71 cast range

    Active

    Null Mantle

    When an ally within 7.5m drops below 75% HP, allies within 7.5m gain a 369 shield against magic damage for 5s.

    • Cooldown 30s
    • Area 7.5m

    Unique Passive

    Silent Ward

    Blocks the next enemy skill that would land on the hero, then recharges for 10.9s.

  • Ironvow Chain

    LegendaryBuilt

    • Buff
    • +990 HP
    • +47 armor
    • +41 magic resist
    • +10 HP regen/s
    • +13.2% tenacity

    Active

    Shared Burden

    Bind to the ally with the highest ATK within 8m: take 28% of the damage it takes and grant both +21 armor.

    • Cooldown 11s
    • Range 8m

    Unique Passive

    Warding Grace

    Allies the hero heals, shields or buffs gain 17 armor and 17 magic resist for 4.5s.

  • Lingerwound Mail

    LegendaryBuilt

    • Heal
    • Buff
    • +54 ATK
    • +712 HP
    • +36 armor
    • +26 magic resist
    • +8.8% lifesteal
    • +3.3% damage reduction

    Active

    Cleansing Thirst

    Below 50% HP, cleanse, wiping any pain still owed, and gain +74.8% lifesteal for 4s.

    • Cooldown 18s

    Unique Passive

    Deferred Agony

    33% of the damage the hero takes after mitigation is deferred and paid as a pure damage bleed over 3s.

  • Lureflame Brazier

    LegendaryBuilt

    • AoE
    • DoT
    • CC
    • Debuff
    • +28% skill damage
    • +584 mana
    • +6 mana regen/s
    • +9% cooldown reduction
    • +16% magic penetration
    • +414 HP
    • +0.78 cast range

    Active

    Ashfall Brand

    Plant a brand at the densest group within 8m: for 4.1s the ground within 3m deals 68 magic damage per second and slows enemies by 20%.

    • Cooldown 23.5s
    • Range 8m
    • Area 3m

    Unique Passive

    Siren's Lure

    Every 6s, a skill or item active that damages an enemy charms it toward the hero for 1s.

  • Madcourt Thurible

    LegendaryBuilt

    • AoE
    • DoT
    • Debuff
    • +32% skill damage
    • +480 mana
    • +8 mana regen/s
    • +11% cooldown reduction
    • +29 magic resist
    • +440 HP
    • +9% mana cost reduction

    Active

    Fevered Curse

    Curse the densest group within 8.5m (at least 2 enemies): for 5s enemies within 3m take 18.5% more damage and deal 22% less, and they burn for 56 per second for 4s.

    • Cooldown 16s
    • Range 8.5m
    • Area 3m
    • Area 2.5m

    Unique Passive

    Sown Discord

    Every 9s, a skill or item active that damages an enemy drives enemies within 2.5m of it berserk for 1.2s: they attack the nearest unit, friend or foe.

    • Buff
    • Summon
    • +71 ATK
    • +40% attack speed
    • +0.49 move speed
    • +12.1% evasion
    • +18% crit chance
    • +447 HP
    • +22 armor

    Active

    Wraith Doubles

    With an enemy within 5m, cleanse and create 2 illusions for 12s that deal 48% damage and take 2.5x damage.

    • Cooldown 32s
    • Area 8m

    Unique Passive

    Battle Cadence

    Allies within 8m gain 18% attack speed and 18 ATK.

  • Moonpounce Claws

    LegendaryBuilt

    • Single
    • AoE
    • Debuff
    • Mobility
    • +63 ATK
    • +23% attack speed
    • +14% crit chance
    • +17% armor penetration
    • +0.49 move speed
    • +7.7% lifesteal
    • +319 HP

    Active

    Moonlit Pounce

    Pounce up to 7.5m onto the weakest enemy: 215 (+100% ATK) physical damage and a 35% slow for 1.5s to enemies within 2.2m.

    • Cooldown 12s
    • Range 7.5m
    • Area 2.2m

    Unique Passive

    Wounded Prey

    Deals 27% more damage to enemies below 50% HP.

  • Oathstone Bastion

    LegendaryBuilt

    • Buff
    • Debuff
    • +936 HP
    • +56 armor
    • +41 magic resist
    • +29 attack block
    • +1.1% max HP regen/s

    Active

    Bastion Oath

    In combat, allies within 7m block 99 damage from every attack, gain +17 armor and take 8.8% less damage for 5.5s.

    • Cooldown 26s
    • Area 7m
    • Area 8m

    Unique Passive

    Iron Rampart

    Allies within 8m gain 23 armor; enemies within 8m have -12 armor.

  • Quakeheart Maul

    LegendaryBuilt

    • Single
    • AoE
    • CC
    • +882 HP
    • +41 ATK
    • +45 armor
    • +29 magic resist
    • +17.6% tenacity
    • +22 attack block

    Active

    Skyward Slam

    With an enemy within 3m, slam the ground: 130 (+90% ATK) physical damage to enemies within 3m, knocking them airborne for 1s.

    • Cooldown 14s
    • Area 3m

    Unique Passive

    Tremor Strike

    Every 3 attacks, the attack quakes for 215 physical damage and stuns the target for 0.5s.

  • Runeflare Gauntlet

    LegendaryBuilt

    • Single
    • Buff
    • Mobility
    • +31% skill damage
    • +33 ATK
    • +517 HP
    • +20% attack speed
    • +9% cooldown reduction
    • +21 magic resist
    • +3 mana regen/s

    Active

    Spellfire Rush

    With an enemy within 5m, gain +26% cooldown reduction, +46% attack speed and +0.36 move speed for 6s.

    • Cooldown 18s

    Unique Passive

    Runed Edge

    After the hero casts a skill, its next attack within 10s deals 270 (+130% ATK) bonus magic damage (1.8s cooldown).

  • Runesnare Satchel

    LegendaryBuilt

    • AoE
    • CC
    • +28% skill damage
    • +23 ATK
    • +458 mana
    • +6 mana regen/s
    • +16% magic penetration
    • +1 cast range
    • +294 HP

    Active

    Snaring Rune

    Lay a rune under the densest group within 8.5m (at least 2 enemies); after 1.2s it snaps for 340 magic damage, roots enemies within 2.8m for 1.8s and grounds them for 3s.

    • Cooldown 14.5s
    • Range 8.5m
    • Area 2.8m
    • Area 2.5m

    Unique Passive

    Spell Shockwave

    A skill or item active that damages an enemy bursts for 120 magic damage within 2.5m of it (3.6s cooldown).

  • Secondtide Orb

    LegendaryBuilt

    • Buff
    • +23% skill damage
    • +707 mana
    • +10 mana regen/s
    • +13% cooldown reduction
    • +10% mana cost reduction
    • +432 HP
    • +18 magic resist

    Active

    Font of Clarity

    When the hero or an ally within 7.5m drops below 45% mana, restore 500 mana to allies within 7.5m.

    • Cooldown 24s
    • Area 7.5m

    Unique Passive

    Echoing Hour

    Once per fight, right after the ultimate, every skill cooldown resets.

  • Shatterward Halberd

    LegendaryBuilt

    • Single
    • Debuff
    • +64 ATK
    • +27% attack speed
    • +561 HP
    • +26 magic resist
    • +12% armor penetration
    • +0.46 move speed

    Active

    Seal Breaker

    Strike the most buffed enemy within 7.5m: 170 (+68% ATK) physical damage, strip every buff and shield, break its passives for 5s and mute its items for 5s.

    • Cooldown 13s
    • Range 7.5m

    Unique Passive

    Mana Sunder

    Attacks burn 70 mana and deal 64% of the mana burned as physical damage.

  • Skyfall Greataxe

    LegendaryBuilt

    • AoE
    • Debuff
    • Mobility
    • +54 ATK
    • +616 HP
    • +20% attack speed
    • +30 armor
    • +9.9% lifesteal
    • +10% armor penetration

    Active

    Crashing Leap

    Leap up to 7m onto the densest group: 218 (+109% ATK) physical damage and a 40% slow for 2s to enemies within 2.6m.

    • Cooldown 13s
    • Range 7m
    • Area 2.6m
    • Area 2.4m

    Unique Passive

    Wide Arc

    Attacks deal 68% of their damage to enemies within 2.4m of the target as physical cleave.

  • Skyrend Arbalest

    LegendaryBuilt

    • Single
    • AoE
    • Debuff
    • +59 ATK
    • +36% attack speed
    • +18% crit chance
    • +25% crit damage
    • +14% magic penetration
    • +1 attack range
    • +0.32 move speed

    Active

    Stormcharge Bolt

    Shoot the most dangerous enemy within 9.5m: 170 magic damage plus 24 per tenth of stored charge, which it spends, and a 30% slow for 1.5s.

    • Cooldown 12s
    • Range 9.5m

    Unique Passive

    Storm Charge

    Moving (6 per metre) and attacking (9 per attack) build energy up to 100. At full energy the next attack gains 3.5m range and discharges 285 magic damage that bounces to up to 3 more enemies.

  • Skyrunner Warhorn

    LegendaryBuilt

    • Buff
    • Mobility
    • +751 HP
    • +34 armor
    • +32 magic resist
    • +6 mana regen/s
    • +9% cooldown reduction
    • +0.48 move speed
    • +13.2% tenacity

    Active

    War March

    In combat, allies within 7.5m gain +1.02 move speed, +26% attack speed, +11 armor and +23.1% tenacity for 5s.

    • Cooldown 24s
    • Area 7.5m
    • Area 8m

    Unique Passive

    Swift March

    Allies within 8m gain 0.47 move speed and 11.5% attack speed.

  • Spelldrinker Rod

    LegendaryBuilt

    • Heal
    • Shield
    • +678 HP
    • +40 magic resist
    • +29 armor
    • +9 mana regen/s
    • +9% cooldown reduction
    • +18% skill damage
    • +12.1% healing received

    Active

    Spellthirst

    Below 60% HP, heal 165 plus 42 HP and 13 mana per charge, holding up to 15 charges (+1 per enemy skill cast within 10m).

    • Cooldown 12s
    • Area 6m

    Unique Passive

    Silent Ward

    Blocks the next enemy skill that would land on the hero, then recharges for 10.9s.

  • Spiritroot Totem

    LegendaryBuilt

    • AoE
    • Heal
    • Buff
    • +629 HP
    • +26 armor
    • +26 magic resist
    • +9 mana regen/s
    • +9% cooldown reduction
    • +15% skill damage
    • +9.9% healing received

    Active

    Rootbloom Grove

    When an ally within 8m drops below 60% HP, plant a spirit totem by it: for 6s allies within 3.5m heal 53 HP per second.

    • Cooldown 20s
    • Range 8m
    • Area 3.5m

    Unique Passive

    Kindled Spirit

    Allies the hero heals, shields or buffs gain 34% attack speed for 4s.

  • Starbloom Codex

    LegendaryBuilt

    • Single
    • AoE
    • DoT
    • CC
    • +31% skill damage
    • +532 mana
    • +7 mana regen/s
    • +18% magic penetration
    • +8% cooldown reduction
    • +333 HP
    • +8.8% spell vamp

    Active

    Ember Bloom

    Burst embers on the densest group within 8.5m (at least 2 enemies): 210 magic damage and 95 burn per second for 4s within 3m, and they fall asleep for 1.4s (the burn does not wake them).

    • Cooldown 18s
    • Range 8.5m
    • Area 3m

    Unique Passive

    Searing Script

    Skills that hit an enemy burn it for 2.1% of its max HP per second for 3s.

  • Starfall Dirk

    LegendaryBuilt

    • Single
    • AoE
    • Mobility
    • +57 ATK
    • +21% attack speed
    • +14% crit chance
    • +18% crit damage
    • +14% armor penetration
    • +0.51 move speed
    • +315 HP

    Active

    Severing Step

    Blink up to 8m onto the target: 230 (+68% ATK) physical damage within 2.6m, and the attack timer resets.

    • Cooldown 11s
    • Range 8m
    • Area 2.6m

    Unique Passive

    Rift Bite

    Attacks have a 30% chance to deal 180 bonus pure damage.

  • Terrorwail Visage

    LegendaryBuilt

    • Single
    • CC
    • Debuff
    • +990 HP
    • +52 armor
    • +44 magic resist
    • +18.7% tenacity
    • +8 HP regen/s

    Active

    Howl of Dread

    When an enemy is within 3.5m, deal 184 magic damage to the nearest enemy within 7m and make it flee in fear for 2.2s.

    • Cooldown 14s
    • Range 7m

    Unique Passive

    Rimeguard

    When hit by an attack, slows the attacker's move speed by 24% and attack speed by 34% for 2.4s.

  • Thornwrath Carapace

    LegendaryBuilt

    • Buff
    • Debuff
    • +1009 HP
    • +65 armor
    • +30 magic resist
    • +10% damage reflect
    • +7 HP regen/s

    Active

    Thorned Retort

    With 2 or more enemies within 3m, return 92% of the damage taken to its source for 4.5s.

    • Cooldown 20s

    Unique Passive

    Barbed Hide

    When hit by an attack, returns 24% of the damage to the attacker and cuts its healing received by 50% for 3s.

  • Thousandfeather Bow

    LegendaryBuilt

    • Single
    • Buff
    • +58 ATK
    • +42% attack speed
    • +17% crit chance
    • +17% crit damage
    • +1 attack range
    • +6.6% lifesteal
    • +259 HP

    Active

    Feather Squall

    With 2 or more enemies within 7m, for 5.5s attacks also hit 2 more enemies, reach +1.87m farther and gain +30% attack speed.

    • Cooldown 18s

    Unique Passive

    Hexed Edge

    Attacks deal 64 bonus magic damage.

  • Thunderbraid Flail

    LegendaryBuilt

    • AoE
    • Buff
    • Mobility
    • +54 ATK
    • +27% attack speed
    • +659 HP
    • +29 armor
    • +22 magic resist
    • +15.4% tenacity

    Active

    Battle Frenzy

    With an enemy within 4m, gain +51% attack speed and +0.68 move speed for 5s.

    • Cooldown 16s

    Unique Passive

    Chain Thunder

    Attacks have a 30% chance to release lightning dealing 162 magic damage that bounces to up to 3 more enemies.

  • Tidecall Harpoon

    LegendaryBuilt

    • Single
    • Mobility
    • +61 ATK
    • +43% attack speed
    • +17% crit chance
    • +26% crit damage
    • +1 attack range
    • +325 HP

    Active

    Tide Lunge

    Vault 4.5m toward the target or away from danger; the attack timer resets and the next attack deals 310 (+100% ATK) extra physical damage.

    • Cooldown 11.5s
    • Range 4.5m

    Unique Passive

    Thrice Struck

    Every 3 attacks, the attack deals 155 bonus pure damage.

  • Toadcurse Crook

    LegendaryBuilt

    • CC
    • Debuff
    • +24% skill damage
    • +420 mana
    • +7 mana regen/s
    • +9% cooldown reduction
    • +13% magic penetration
    • +391 HP
    • +1 cast range

    Active

    Croaking Curse

    Hex the most dangerous enemy within 8.5m into a toad for 2.5s: it cannot attack or cast.

    • Cooldown 24.5s
    • Range 8.5m

    Unique Passive

    Spellward Breach

    Skills that hit an enemy strip 19 magic resist for 4s.

  • Tuskbreak Warplate

    LegendaryBuilt

    • Single
    • AoE
    • CC
    • Debuff
    • Mobility
    • +958 HP
    • +48 armor
    • +31 magic resist
    • +0.48 move speed
    • +15.4% tenacity
    • +22 ATK

    Active

    Goring Challenge

    Charge the target within 9.5m, unstoppable, at speed 13: 187 magic damage, a 45% slow for 2s and a 1.2s taunt to enemies within 2.8m.

    • Cooldown 18s
    • Range 9.5m
    • Area 2.8m

    Unique Passive

    Charging Stride

    Moving builds 10 energy per metre, up to 100. At full energy the next attack deals 235 bonus physical damage and slows the target by 50% for 1.2s.

  • Twinstar Lodestone

    LegendaryBuilt

    • AoE
    • Debuff
    • Mobility
    • +964 HP
    • +44 armor
    • +40 magic resist
    • +17.6% tenacity
    • +1 cast range

    Active

    Starcrossed Swap

    Swap places with the most dangerous enemy within 8m: 102 magic damage and a 40% slow for 2s to enemies within 2.5m of the landing.

    • Cooldown 18s
    • Range 8m
    • Area 2.5m
    • Area 8m

    Unique Passive

    Withering Toll

    Enemies within 8m have -16 armor and -16 magic resist.

  • Unbroken Warplate

    LegendaryBuilt

    • Heal
    • Buff
    • Mobility
    • Execute
    • +47 ATK
    • +834 HP
    • +36 armor
    • +42 magic resist
    • +18.7% tenacity

    Active

    Sealed Body

    Below 60% HP, cleanse and become immune to magic damage and disables for 5s, with +1.02 move speed and 46.2% slow resistance.

    • Cooldown 24s

    Unique Passive

    Death's Refusal

    A lethal blow leaves the hero at 1 HP instead, immune to damage for 1.2s, and heals 16.5% max HP (60s cooldown).

  • Wallbreaker Arbalest

    LegendaryBuilt

    • Single
    • Debuff
    • +55 ATK
    • +31% attack speed
    • +22% armor penetration
    • +1 attack range
    • +285 HP
    • +0.3 move speed

    Active

    Breach Bolt

    Shoot the most dangerous enemy within 9.5m: 187 (+100% ATK) physical damage plus 45 per armor shred stack on it, which the bolt spends, and a 30% slow for 1.5s.

    • Cooldown 14s
    • Range 9.5m

    Unique Passive

    Sundering Strikes

    Attacks shred 5 armor from the target for 5s, stacking up to 6 times.

  • Warhorn Bastion

    LegendaryBuilt

    • AoE
    • Buff
    • CC
    • Debuff
    • +880 HP
    • +42 armor
    • +43 magic resist
    • +4.4% damage reduction
    • +0.8% max HP regen/s

    Active

    Brazen Clamor

    With 2 or more enemies within 3.5m, sound the horn: 119 physical damage and they are taunted to attack the hero for 2s.

    • Cooldown 15s
    • Area 3.5m
    • Area 8m

    Unique Passive

    Iron Rampart

    Allies within 8m gain 19 armor; enemies within 8m have -14 armor.

  • Wayback Compass

    LegendaryBuilt

    • Buff
    • Mobility
    • +93 ATK
    • +28% attack speed
    • +25% crit chance
    • +21% armor penetration
    • +0.65 move speed
    • +6.6% evasion
    • +422 HP

    Active

    Waystone Recall

    Drop an anchor stone; after 3.5s, or at once below 35% HP, blink back to it.

    • Cooldown 22s

    Unique Passive

    Blood Bounty

    Each enemy that dies within 3s of a hit from the hero grants 4% ATK for the fight (up to 5 times) and pays 15 gold after a won fight.

  • Whirlwind Censer

    LegendaryBuilt

    • Shield
    • CC
    • +29% skill damage
    • +774 mana
    • +9 mana regen/s
    • +15% mana cost reduction
    • +0.48 move speed
    • +32 magic resist
    • +427 HP
    • +7% cooldown reduction

    Active

    Spiral Banish

    Lift the enemy caster with the most mana within 8.5m into a cyclone for 2.9s: untargetable and unable to act.

    • Cooldown 10s
    • Range 8.5m

    Unique Passive

    Silent Ward

    Blocks the next enemy skill that would land on the hero, then recharges for 8.6s.

  • Wildking's Torc

    LegendaryBuilt

    • Buff
    • Summon
    • +789 HP
    • +34 ATK
    • +37 armor
    • +29 magic resist
    • +10 HP regen/s
    • +6% cooldown reduction

    Active

    Beast Thrall

    Take control of the strongest enemy creature within 8.5m with at most 2100 max HP for the fight, giving it +35% HP and ATK.

    • Cooldown 60s
    • Range 8.5m
    • Area 8m

    Unique Passive

    Battle Cadence

    Allies within 8m gain 24% attack speed and 21 ATK.

  • Windrunner Treads

    LegendaryBuilt

    • Single
    • Buff
    • Debuff
    • Mobility
    • +777 HP
    • +41 armor
    • +31 magic resist
    • +0.94 move speed
    • +24 ATK
    • +9.9% tenacity

    Active

    Unfettered Run

    When slowed or rooted, cleanse and break into a run for 3s: immune to magic damage and disables, +1.87 move speed, 100% slow resistance and no unit collision.

    • Cooldown 20s

    Unique Passive

    Charging Stride

    Moving builds 10 energy per metre, up to 100. At full energy the next attack deals 210 bonus physical damage and slows the target by 50% for 1.2s.

  • Winterglass Scepter

    LegendaryBuilt

    • AoE
    • CC
    • Debuff
    • +34% skill damage
    • +429 mana
    • +6 mana regen/s
    • +6% cooldown reduction
    • +13% magic penetration
    • +1 cast range
    • +330 HP

    Active

    Glacial Fall

    Drop a glacier on the densest group within 8.5m (at least 2 enemies): 315 magic damage and a 1.8s freeze within 3m.

    • Cooldown 18s
    • Range 8.5m
    • Area 3m

    Unique Passive

    Numbing Spell

    Damaging skills slow the enemy's move speed by 35% for 1.5s.

  • Wintergrip Bulwark

    LegendaryBuilt

    • AoE
    • CC
    • Debuff
    • +1177 HP
    • +65 armor
    • +40 magic resist
    • +16.5% slow resistance
    • +9 HP regen/s

    Active

    Rime Burst

    With 2 or more enemies within 3.2m, burst: 140 magic damage and a 1.6s freeze.

    • Cooldown 16s
    • Area 3.2m

    Unique Passive

    Rimeguard

    When hit by an attack, slows the attacker's move speed by 28% and attack speed by 25% for 2s.

  • Wyrmblood Mantle

    LegendaryBuilt

    • Buff
    • +68 ATK
    • +28% attack speed
    • +704 HP
    • +29 armor
    • +9.9% lifesteal
    • +13.2% slow resistance

    Active

    Wyrm Aspect

    With an enemy within 5m, take a wyrm's shape for 7s: +42 ATK, +462 max HP, +2m attack range and +34% attack speed.

    • Cooldown 22s

    Unique Passive

    Quickening Pulse

    Attacks grant 12.5% attack speed for 3s, stacking up to 6 times.

    • Shield
    • +658 HP
    • +48 magic resist
    • +30 armor
    • +7% cooldown reduction

    Active

    Tidal Barrier

    When an ally within 7m drops below 75% HP, allies within 7m gain a 550 shield for 5s.

    • Cooldown 26s
    • Area 7m
  • Arcing Coil

    EpicBase

    • AoE
    • +41 ATK
    • +32% attack speed

    Unique Passive

    Chain Thunder

    Attacks have a 25% chance to release lightning dealing 177 magic damage that bounces to up to 3 more enemies.

    • Heal
    • Buff
    • +924 HP
    • +53 ATK
    • +26.4% lifesteal

    Active

    Crimson Thirst

    Below 55% HP, gain +165% lifesteal for 7.5s.

    • Cooldown 17s
    • Heal
    • +658 HP
    • +17% skill damage
    • +8 mana regen/s
    • +11% cooldown reduction
    • +18.7% healing received

    Active

    Bloom of Mercy

    When an ally within 7m drops below 50% HP, heal allies within 7m for 220 + 5% max HP and 25 HP per second for 4s.

    • Cooldown 21s
    • Area 7m
    • Summon
    • +30% skill damage
    • +598 mana
    • +539 HP
    • +11% cooldown reduction

    Active

    Bone Levy

    In combat, raise 2 Bone Drudges for 30s at 50% power.

    • Cooldown 35s
    • Debuff
    • +41 ATK
    • +32% attack speed

    Unique Passive

    Rimewound

    Attacks slow the target by 24% for 1.5s and cut its healing received by 25% for 2s.

    • AoE
    • +675 HP
    • +36 armor

    Unique Passive

    Cinder Halo

    Every 1s, burns enemies within 8m for 94 magic damage.

    • Area 8m
    • AoE
    • CC
    • +689 HP
    • +51 armor
    • +36 magic resist

    Active

    Brazen Clamor

    With 2 or more enemies within 3m, sound the horn: 136 physical damage and they are taunted to attack the hero for 1.6s.

    • Cooldown 18s
    • Area 3m
    • Single
    • Mobility
    • +66 ATK
    • +28% attack speed
    • +0.68 move speed
    • +19.8% lifesteal

    Active

    Rending Dash

    Dash 5m through the target at speed 20: 245 (+82% ATK) physical damage to every enemy on the path.

    • Cooldown 14s
    • Range 5m
    • Debuff
    • +565 HP
    • +27% skill damage
    • +39 magic resist
    • +490 mana

    Active

    Blighting Curse

    Curse the densest group within 8m (at least 2 enemies): for 5s enemies within 3m take 19% more damage, deal 24% less and receive 30% less healing.

    • Cooldown 16s
    • Range 8m
    • Area 3m
    • Heal
    • Execute
    • +844 HP
    • +34 armor

    Unique Passive

    Death's Refusal

    A lethal blow leaves the hero at 1 HP instead, immune to damage for 1s, and heals 18.7% max HP.

    • Cooldown 60s
    • +29% skill damage
    • +413 mana
    • +13 magic resist

    Unique Passive

    Sown Discord

    Every 11s, a skill or item active that damages an enemy drives enemies within 2.5m of it berserk for 1s: they attack the nearest unit, friend or foe.

    • Cooldown 11s
    • Area 2.5m
    • Single
    • CC
    • +778 HP
    • +54 armor
    • +33 magic resist

    Active

    Howl of Dread

    When an enemy is within 3m, deal 190 magic damage to the nearest enemy within 7m and make it flee in fear for 1.8s.

    • Cooldown 16s
    • Range 7m
  • Frenzy Band

    EpicBuilt

    • Buff
    • Mobility
    • +57 ATK
    • +36% attack speed
    • +598 HP
    • +0.54 move speed

    Active

    Battle Frenzy

    With an enemy within 5m, gain +61% attack speed and +0.82 move speed for 5s.

    • Cooldown 18s
    • +42 ATK
    • +19% crit chance
    • +13% armor penetration

    Unique Passive

    Final Reckoning

    Damage that leaves an enemy below 6% HP executes it.

    • Single
    • +34 ATK
    • +13% crit chance
    • +16% armor penetration

    Active

    Headsman's Due

    Chop the weakest enemy within 6m below 35% HP: 153 pure damage plus 28% of its missing HP.

    • Cooldown 18s
    • Range 6m
    • AoE
    • +41 ATK
    • +32% attack speed

    Unique Passive

    Storm Charge

    Moving (5 per metre) and attacking (8 per attack) build energy up to 100. At full energy the next attack gains 3m range and discharges 260 magic damage that bounces to up to 2 more enemies.

    • +779 HP
    • +19 armor
    • +19 magic resist

    Unique Passive

    Gravecall Rite

    When the fight starts, 1 Bound Revenant(s) rise at the hero's side for 25s.

    • Single
    • CC
    • +778 HP
    • +48 armor
    • +18 HP regen/s

    Active

    Dragging Chain

    Hook the most dangerous enemy within 8m: 185 physical damage, pull it 4m and stun it for 0.68s.

    • Cooldown 16s
    • Range 8m
    • Single
    • CC
    • +37 ATK
    • +407 HP
    • +22 armor
    • +17% armor penetration

    Active

    Pinning Hold

    Suppress the most dangerous enemy within 6m for 1.38s, beyond any cleanse, with 163 (+35% ATK) physical damage.

    • Cooldown 20s
    • Range 6m
    • +714 HP
    • +26 armor
    • +14 ATK

    Unique Passive

    Deferred Agony

    27.5% of the damage the hero takes after mitigation is deferred and paid as a pure damage bleed over 3s.

    • Buff
    • +42 ATK
    • +17% armor penetration
    • +0.47 move speed

    Unique Passive

    Hunter's Rhythm

    Each enemy that dies within 3s of a hit from the hero grants 7% ATK for the fight (up to 5 times); a kill resets the hero's item active cooldown.

    • Buff
    • +57 ATK
    • +33% attack speed
    • +24% crit chance
    • +0.82 attack range

    Active

    Longshot Stance

    With 2 or more enemies within 7m, gain +15% crit chance, +46% attack speed and +2.46m attack range for 5s.

    • Cooldown 20s
    • Debuff
    • +779 HP
    • +36 armor

    Unique Passive

    Rimeguard

    When hit by an attack, slows the attacker's move speed by 20% and attack speed by 18% for 2s.

    • Single
    • +68 ATK
    • +33% attack speed
    • +628 HP

    Active

    Dispelling Cut

    Strike the most buffed enemy within 7m: 215 (+82% ATK) physical damage and strip its buffs and shields.

    • Cooldown 14s
    • Range 7m
    • Mobility
    • +80 ATK
    • +1.09 move speed
    • +33% crit chance
    • +805 HP

    Active

    Waystone Recall

    Drop an anchor stone; after 3.5s, or at once below 35% HP, blink back to it.

    • Cooldown 26s
    • Single
    • CC
    • +66 ATK
    • +27% attack speed
    • +22% crit chance
    • +0.54 move speed

    Active

    Muting Brand

    Silence the enemy with the most mana within 8m for 3s; after 3s it takes 112 magic damage plus 35% of the damage it took meanwhile.

    • Cooldown 16s
    • Range 8m
    • Single
    • Debuff
    • +61 ATK
    • +27% attack speed
    • +1.09 attack range

    Active

    Hunter's Bolt

    Shoot the most dangerous enemy within 9m: 177 (+95% ATK) physical damage and a 30% slow for 1.5s.

    • Cooldown 14s
    • Range 9m
    • Buff
    • +689 HP
    • +54 magic resist
    • +11% cooldown reduction
    • +5 mana regen/s

    Active

    Spellturn Veil

    When an ally within 8m drops below 80% HP, veil it for 4s to reflect the next targeted enemy skill.

    • Cooldown 16s
    • Range 8m
    • Buff
    • +675 HP
    • +26 armor
    • +13 magic resist

    Unique Passive

    Mistshroud

    Allies within 8m gain 15.4% evasion.

    • Area 8m
    • Buff
    • +900 mana
    • +13 mana regen/s
    • +11% cooldown reduction
    • +24% mana cost reduction

    Active

    Font of Clarity

    When the hero or an ally within 7m drops below 45% mana, restore 490 mana to allies within 7m.

    • Cooldown 28s
    • Area 7m
    • Shield
    • +649 HP
    • +45 magic resist

    Unique Passive

    Silent Ward

    Blocks the next enemy skill that would land on the hero, then recharges for 12.7s.

    • Buff
    • +778 HP
    • +54 armor
    • +36 magic resist

    Active

    Shared Burden

    Bind to the ally with the highest ATK within 8m: take 25% of the damage it takes and grant both +21 armor.

    • Cooldown 11s
    • Range 8m
    • +844 HP
    • +36 armor

    Unique Passive

    Second Dawn

    Once per fight, a lethal blow revives the hero with 49.5% max HP.

    • Debuff
    • +38 ATK
    • +519 HP
    • +10 armor

    Unique Passive

    Iron Plunder

    Attacks steal 5 armor from the target for 5s, stacking up to 4 times.

    • AoE
    • CC
    • +778 HP
    • +47 ATK
    • +42 armor

    Active

    Skyward Slam

    With an enemy within 2.8m, slam the ground: 150 (+109% ATK) physical damage to enemies within 2.8m, knocking them airborne for 0.9s.

    • Cooldown 15s
    • Area 2.8m
    • Single
    • CC
    • +594 HP
    • +29 ATK
    • +0.47 move speed

    Unique Passive

    Tremor Strike

    Every 3 attacks, the attack quakes for 130 physical damage and stuns the target for 0.35s.

    • Buff
    • Debuff
    • +675 HP
    • +36 armor

    Unique Passive

    Iron Rampart

    Allies within 8m gain 21 armor; enemies within 8m have -10 armor.

    • Area 8m
    • Single
    • +40 ATK
    • +21% attack speed
    • +12% crit chance

    Unique Passive

    Rift Bite

    Attacks have a 30% chance to deal 124 bonus pure damage.

    • AoE
    • CC
    • +704 HP
    • +52 armor
    • +36 magic resist

    Active

    Rime Burst

    With 2 or more enemies within 3m, burst: 204 magic damage and a 1.2s freeze.

    • Cooldown 18s
    • Area 3m
    • Single
    • +41 ATK
    • +32% attack speed

    Unique Passive

    Flesh Render

    Attacks deal 7% of the target's current HP as bonus physical damage.

    • AoE
    • +32% skill damage
    • +413 mana
    • +2 mana regen/s

    Unique Passive

    Spell Shockwave

    A skill or item active that damages an enemy bursts for 120 magic damage within 2.5m of it.

    • Cooldown 4s
    • Area 2.5m
    • Buff
    • Mobility
    • +41 ATK
    • +0.82 move speed
    • +17% crit chance
    • +18% armor penetration

    Active

    Fading Shade

    Vanish for 3s with +1 move speed; the first attack from stealth deals 220 extra physical damage.

    • Cooldown 24s
    • CC
    • +32% skill damage
    • +472 mana
    • +130 HP

    Unique Passive

    Siren's Lure

    Every 9s, a skill or item active that damages an enemy charms it toward the hero for 0.8s.

    • Cooldown 9s
    • CC
    • +38 ATK
    • +584 HP
    • +10 armor

    Unique Passive

    Iron Clout

    Attacks have a 20% chance to stun the target for 0.8s.

    • AoE
    • Debuff
    • Mobility
    • +62 ATK
    • +29% attack speed
    • +679 HP
    • +0.54 move speed

    Active

    Crashing Leap

    Leap up to 7m onto the densest group: 218 (+109% ATK) physical damage and a 36% slow for 1.8s to enemies within 2.6m.

    • Cooldown 14s
    • Range 7m
    • Area 2.6m
    • AoE
    • CC
    • +26% skill damage
    • +544 mana
    • +21% magic penetration
    • +0.46 cast range

    Active

    Snaring Rune

    Lay a rune under the densest group within 8m (at least 2 enemies); after 1.2s it snaps for 265 magic damage, roots enemies within 2.5m for 1.4s and grounds them for 1.5s.

    • Cooldown 18s
    • Range 8m
    • Area 2.5m
  • Spellsap Wand

    EpicBuilt

    • Heal
    • +658 HP
    • +544 mana
    • +36 magic resist
    • +11% cooldown reduction
    • +24.2% healing received

    Active

    Spellthirst

    Below 60% HP, heal 129 plus 37 HP and 20 mana per charge, holding up to 12 charges (+1 per enemy skill cast within 10m).

    • Cooldown 14s
    • Area 6m
    • Buff
    • +658 HP
    • +51 armor
    • +9 HP regen/s
    • +22% damage reflect

    Active

    Thorned Retort

    With 2 or more enemies within 3m, return 85% of the damage taken to its source for 4s.

    • Cooldown 22s
  • Starbolt Wand

    EpicBuilt

    • Single
    • +33% skill damage
    • +544 mana
    • +11% cooldown reduction
    • +0.68 cast range

    Active

    Astral Bolt

    Shoot the most dangerous enemy within 9m: 270 magic damage.

    • Cooldown 14.5s
    • Range 9m
  • Starfall Orb

    EpicBuilt

    • AoE
    • +42% skill damage
    • +620 mana
    • +10% cooldown reduction
    • +4 mana regen/s

    Active

    Falling Ruin

    Blast the densest group within 8m (at least 2 enemies): 400 magic damage within 3.1m.

    • Cooldown 15s
    • Range 8m
    • Area 3.1m
    • Single
    • +32% skill damage
    • +472 mana
    • +2 mana regen/s

    Unique Passive

    Arcane Echo

    A skill or item active that damages an enemy deals 130 extra magic damage to it.

    • Cooldown 4s
    • AoE
    • Mobility
    • +41 ATK
    • +20% attack speed
    • +0.78 move speed
    • +21% armor penetration

    Active

    Riftstep Strike

    Blink up to 7m, onto the target when it is out of reach: 247 (+100% ATK) physical damage within 2.4m of the landing.

    • Cooldown 12s
    • Range 7m
    • Area 2.4m
    • Single
    • CC
    • +638 HP
    • +38 ATK
    • +39 armor
    • +17.6% tenacity

    Active

    Stone Grasp

    Stun the most dangerous enemy within 3.5m for 1.3s and deal 272 (+109% ATK) physical damage.

    • Cooldown 16s
    • Range 3.5m
    • Buff
    • +689 HP
    • +42 armor
    • +42 magic resist
    • +0.82 move speed

    Active

    Stone Trance

    Below 30% HP, turn to stone for 2.2s: invulnerable and untargetable, but unable to act.

    • Cooldown 45s
    • Single
    • +41 ATK
    • +29% attack speed

    Unique Passive

    Thrice Struck

    Every 3 attacks, the attack deals 142 bonus pure damage.

    • CC
    • +35% skill damage
    • +626 mana
    • +11% cooldown reduction
    • +0.82 cast range

    Active

    Croaking Curse

    Hex the most dangerous enemy within 8m into a toad for 2.5s: it cannot attack or cast.

    • Cooldown 18s
    • Range 8m
  • Tuskbrow Helm

    EpicBuilt

    • AoE
    • Debuff
    • Mobility
    • +778 HP
    • +48 armor
    • +36 magic resist
    • +0.68 move speed

    Active

    Horned Charge

    Charge the target within 9m, unstoppable, at speed 12: 218 magic damage and a 40% slow for 2s to enemies within 2.5m.

    • Cooldown 20s
    • Range 9m
    • Area 2.5m
    • +590 mana
    • +7 mana regen/s
    • +14% cooldown reduction

    Unique Passive

    Echoing Hour

    Once per fight, right after the ultimate, every skill cooldown resets.

    • Buff
    • Summon
    • +80 ATK
    • +41% attack speed
    • +0.83 move speed
    • +20.9% evasion

    Active

    Wraith Doubles

    With an enemy within 5m, cleanse and create 2 illusions for 10s that deal 33% damage and take 2.5x damage.

    • Cooldown 35s
    • Buff
    • Mobility
    • +628 HP
    • +39 armor
    • +39 magic resist
    • +0.82 move speed

    Active

    Sealed Body

    Below 60% HP, cleanse and become immune to magic damage and disables for 4.4s, with +1.63 move speed and 74.8% slow resistance.

    • Cooldown 24s
    • AoE
    • DoT
    • Debuff
    • +718 HP
    • +24% skill damage
    • +36 armor
    • +9 HP regen/s

    Active

    Ashfall Brand

    Plant a brand at the densest group within 8m: for 5s the ground within 3m deals 68 magic damage per second and slows enemies by 20%.

    • Cooldown 20s
    • Range 8m
    • Area 3m
    • Buff
    • Mobility
    • +689 HP
    • +48 armor
    • +30 magic resist
    • +0.54 move speed

    Active

    War March

    In combat, allies within 7m gain +0.68 move speed, +13% attack speed, +21 armor and +11% tenacity for 5s.

    • Cooldown 28s
    • Area 7m
  • Whirlwind Fan

    EpicBuilt

    • CC
    • +38% skill damage
    • +680 mana
    • +0.68 move speed
    • +36 magic resist

    Active

    Spiral Banish

    Lift the enemy caster with the most mana within 8m into a cyclone for 2.2s: untargetable and unable to act.

    • Cooldown 18s
    • Range 8m
    • Summon
    • +814 HP
    • +41 ATK
    • +44 armor
    • +9 HP regen/s

    Active

    Beast Thrall

    Take control of the strongest enemy creature within 8m with at most 1600 max HP for the fight, giving it +30% HP and ATK.

    • Cooldown 60s
    • Range 8m
    • Debuff
    • +714 HP
    • +21 armor
    • +20 magic resist

    Unique Passive

    Withering Toll

    Enemies within 8m have -10 armor and -10 magic resist.

    • Area 8m
    • Mobility
    • +26 ATK
    • +372 HP

    Active

    Waystone Recall

    Drop an anchor stone; after 3.5s, or at once below 35% HP, blink back to it.

    • Cooldown 28s
  • Arcane Bite

    RareBase

    • Single
    • +29% attack speed
    • +18 ATK
    • +7% skill damage

    Unique Passive

    Hexed Edge

    Attacks deal 65 bonus magic damage.

  • Astral Shard

    RareBase

    • AoE
    • Mobility
    • +26 ATK
    • +0.78 move speed

    Active

    Riftstep Strike

    Blink up to 6.5m, onto the target when it is out of reach: 130 (+65% ATK) physical damage within 2.2m of the landing.

    • Cooldown 14s
    • Range 6.5m
    • Area 2.2m
    • Single
    • CC
    • +486 HP
    • +25 armor

    Active

    Dragging Chain

    Hook the most dangerous enemy within 7.5m: 130 physical damage, pull it 3.5m and stun it for 0.5s.

    • Cooldown 18s
    • Range 7.5m
    • Shield
    • +429 HP
    • +32 magic resist

    Active

    Tidal Barrier

    When an ally within 6.5m drops below 75% HP, allies within 6.5m gain a 429 shield for 4.5s.

    • Cooldown 28s
    • Area 6.5m
    • Buff
    • +29 ATK
    • +20% attack speed
    • +0.39 move speed

    Unique Passive

    Blood Bounty

    Each enemy that dies within 3s of a hit from the hero grants 4% ATK for the fight (up to 5 times) and pays 10 gold after a won fight.

    • Single
    • DoT
    • +23% skill damage
    • +455 mana
    • +114 HP

    Unique Passive

    Searing Script

    Skills that hit an enemy burn it for 2.1% of its max HP per second for 3s.

    • AoE
    • Debuff
    • +515 HP
    • +25 armor

    Active

    Shock Peal

    With an enemy within 2.6m, burst: 130 physical damage and a 30% slow for 1.5s to enemies within 2.6m.

    • Cooldown 18s
    • Area 2.6m
    • Single
    • +31 ATK
    • +16% crit chance

    Active

    Headsman's Due

    Chop the weakest enemy within 5.5m below 35% HP: 130 pure damage plus 23% of its missing HP.

    • Cooldown 20s
    • Range 5.5m
  • Curse Urn

    RareBase

    • Debuff
    • +442 mana
    • +13% skill damage
    • +23 magic resist

    Active

    Blighting Curse

    Curse the densest group within 7.5m (at least 2 enemies): for 4.5s enemies within 2.8m take 14% more damage, deal 15% less and receive 20% less healing.

    • Cooldown 20s
    • Range 7.5m
    • Area 2.8m
  • Dread Bugle

    RareBase

    • Single
    • CC
    • +458 HP
    • +25 armor

    Active

    Howl of Dread

    When an enemy is within 3m, deal 117 magic damage to the nearest enemy within 6.5m and make it flee in fear for 1.2s.

    • Cooldown 18s
    • Range 6.5m
  • Drudge Bone

    RareBase

    • Summon
    • +16% skill damage
    • +416 mana
    • +286 HP

    Active

    Bone Levy

    In combat, raise 2 Bone Drudges for 25s at 40% power.

    • Cooldown 44s
    • +31 ATK
    • +21% attack speed
    • +157 HP

    Unique Passive

    Quickening Pulse

    Attacks grant 8% attack speed for 3s, stacking up to 6 times.

  • Frost Bell

    RareBase

    • AoE
    • CC
    • +29 armor
    • +458 HP

    Active

    Rime Burst

    With 2 or more enemies within 2.8m, burst: 130 magic damage and a 1s freeze.

    • Cooldown 20s
    • Area 2.8m
    • Shield
    • +40 magic resist
    • +520 HP

    Unique Passive

    Silent Ward

    Blocks the next enemy skill that would land on the hero, then recharges for 14.5s.

    • Buff
    • Mobility
    • +486 HP
    • +29 magic resist

    Active

    Sealed Body

    Below 60% HP, cleanse and become immune to magic damage and disables for 3.5s, with +1 move speed and 57.2% slow resistance.

    • Cooldown 26s
  • Iron Binds

    RareBase

    • Single
    • CC
    • +458 HP
    • +29 ATK

    Active

    Stone Grasp

    Stun the most dangerous enemy within 4m for 1s and deal 169 (+50% ATK) physical damage.

    • Cooldown 19s
    • Range 4m
    • Buff
    • Mobility
    • +21% crit chance
    • +23% attack speed
    • +14 ATK

    Unique Passive

    Critical Surge

    Critical strikes grant 31% attack speed and 0.52 move speed for 2s.

  • Kindling Vow

    RareBase

    • Buff
    • +572 HP
    • +20 magic resist
    • +5 mana regen/s

    Unique Passive

    Kindled Spirit

    Allies the hero heals, shields or buffs gain 29% attack speed for 4s.

    • Single
    • Debuff
    • +29 ATK
    • +20% attack speed
    • +11 magic resist

    Unique Passive

    Mana Sunder

    Attacks burn 50 mana and deal 78% of the mana burned as physical damage.

    • Buff
    • Summon
    • +26 ATK
    • +18% attack speed

    Active

    Wraith Doubles

    With an enemy within 5m, cleanse and create 2 illusions for 8s that deal 25% damage and take 2.5x damage.

    • Cooldown 38s
  • Mirror Lens

    RareBase

    • Buff
    • +400 HP
    • +32 magic resist

    Active

    Spellturn Veil

    When an ally within 7.5m drops below 80% HP, veil it for 3.5s to reflect the next targeted enemy skill.

    • Cooldown 18s
    • Range 7.5m
    • Single
    • Debuff
    • +595 HP
    • +1.04 move speed

    Unique Passive

    Charging Stride

    Moving builds 8 energy per metre, up to 100. At full energy the next attack deals 182 bonus physical damage and slows the target by 25% for 1s.

    • Single
    • +29 ATK
    • +18% attack speed

    Active

    Dispelling Cut

    Strike the most buffed enemy within 6.5m: 130 (+65% ATK) physical damage and strip its buffs and shields.

    • Cooldown 16s
    • Range 6.5m
    • Buff
    • +458 HP
    • +25 armor

    Active

    Stone Trance

    Below 30% HP, turn to stone for 1.8s: invulnerable and untargetable, but unable to act.

    • Cooldown 48s
    • Single
    • +33 ATK
    • +13% armor penetration
    • +0.45 move speed

    Unique Passive

    Wounded Prey

    Deals 29% more damage to enemies below 50% HP.

    • Buff
    • +486 HP
    • +29 armor

    Active

    Bracing Guard

    With an enemy within 4m, gain +23 armor for 4s.

    • Cooldown 24s
  • Pyre Totem

    RareBase

    • AoE
    • DoT
    • Debuff
    • +400 HP
    • +16% skill damage

    Active

    Ashfall Brand

    Plant a brand at the densest group within 7.5m: for 4.5s the ground within 2.8m deals 46 magic damage per second and slows enemies by 15%.

    • Cooldown 22s
    • Range 7.5m
    • Area 2.8m
  • Ram Skull

    RareBase

    • AoE
    • Debuff
    • Mobility
    • +486 HP
    • +23 armor

    Active

    Horned Charge

    Charge the target within 8.5m, unstoppable, at speed 11: 143 magic damage and a 35% slow for 1.5s to enemies within 2.2m.

    • Cooldown 22s
    • Range 8.5m
    • Area 2.2m
    • AoE
    • +36 ATK
    • +372 HP
    • +3 HP regen/s

    Unique Passive

    Wide Arc

    Attacks deal 42% of their damage to enemies within 2m of the target as physical cleave.

    • Area 2m
    • Debuff
    • +23% skill damage
    • +592 mana

    Unique Passive

    Numbing Spell

    Damaging skills slow the enemy's move speed by 22% for 1.2s.

    • Single
    • +20% skill damage
    • +18 ATK
    • +10% attack speed

    Unique Passive

    Runed Edge

    After the hero casts a skill, its next attack within 10s deals 143 (+104% ATK) bonus magic damage.

    • Cooldown 2s
    • Heal
    • Buff
    • +400 HP
    • +17.6% lifesteal
    • +16 ATK

    Active

    Crimson Thirst

    Below 45% HP, gain +85.8% lifesteal for 4s.

    • Cooldown 22s
  • Shadow Cowl

    RareBase

    • Buff
    • Mobility
    • +26 ATK
    • +0.78 move speed

    Active

    Fading Shade

    Vanish for 2.5s with +1.04 move speed; the first attack from stealth deals 150 extra physical damage.

    • Cooldown 26s
    • Single
    • CC
    • +29 ATK
    • +16% attack speed

    Active

    Muting Brand

    Silence the enemy with the most mana within 7.5m for 2.4s; after 3s it takes 104 magic damage plus 25% of the damage it took meanwhile.

    • Cooldown 18s
    • Range 7.5m
    • Debuff
    • +34 ATK
    • +16% armor penetration
    • +8% attack speed

    Unique Passive

    Sundering Strikes

    Attacks shred 3.5 armor from the target for 5s, stacking up to 5 times.

  • Taming Leash

    RareBase

    • Summon
    • +486 HP
    • +21 ATK

    Active

    Beast Thrall

    Take control of the strongest enemy creature within 7.5m with at most 1200 max HP for the fight, giving it +25% HP and ATK.

    • Cooldown 65s
    • Range 7.5m
    • Buff
    • Debuff
    • +34 armor
    • +520 HP

    Unique Passive

    Barbed Hide

    When hit by an attack, returns 15% of the damage to the attacker and cuts its healing received by 35% for 2.5s.

    • +36 ATK
    • +23% attack speed

    Unique Passive

    Unerring Aim

    The hero's attacks never miss.

  • Vault Spring

    RareBase

    • AoE
    • Debuff
    • Mobility
    • +29 ATK
    • +16% attack speed

    Active

    Crashing Leap

    Leap up to 6.5m onto the densest group: 143 (+78% ATK) physical damage and a 25% slow for 1.2s to enemies within 2.2m.

    • Cooldown 16s
    • Range 6.5m
    • Area 2.2m
    • Buff
    • +443 HP
    • +18 armor
    • +16 ATK

    Unique Passive

    Battle Cadence

    Allies within 8m gain 16% attack speed and 14 ATK.

    • Area 8m
  • Warding Hymn

    RareBase

    • Buff
    • +595 HP
    • +10 mana regen/s

    Unique Passive

    Warding Grace

    Allies the hero heals, shields or buffs gain 18 armor and 18 magic resist for 3.5s.

    • Debuff
    • +23% skill damage
    • +455 mana
    • +3 mana regen/s

    Unique Passive

    Spellward Breach

    Skills that hit an enemy strip 12 magic resist for 4s.

  • Warpath Drum

    RareBase

    • Buff
    • Mobility
    • +572 HP
    • +20 armor
    • +0.39 move speed

    Unique Passive

    Swift March

    Allies within 8m gain 0.45 move speed and 10% attack speed.

    • Area 8m
    • CC
    • +16% skill damage
    • +442 mana
    • +5 mana regen/s

    Active

    Spiral Banish

    Lift the enemy caster with the most mana within 7.5m into a cyclone for 1.6s: untargetable and unable to act.

    • Cooldown 20s
    • Range 7.5m
  • Aether Prism

    UncommonBase

    • +14% skill damage
    • +16% magic penetration
    • +0.5 cast range
  • Battle Armband

    UncommonBase

    • Buff
    • Mobility
    • +15% attack speed
    • +14 ATK

    Active

    Battle Frenzy

    With an enemy within 5m, gain +25% attack speed and +0.4 move speed for 4s.

    • Cooldown 22s
  • Blessed Amulet

    UncommonBase

    • +308 HP
    • +19.8% healing received
    • +7 HP regen/s
  • Mending Amulet

    UncommonBase

    • Heal
    • +264 HP
    • +7 HP regen/s

    Active

    Bloom of Mercy

    When an ally within 7m drops below 50% HP, heal allies within 7m for 220 + 3.3% max HP and 22 HP per second for 4s.

    • Cooldown 20s
    • Area 7m
  • Oath Bond

    UncommonBase

    • Buff
    • +286 HP
    • +13 armor

    Active

    Shared Burden

    Bind to the ally with the highest ATK within 7.5m: take 20% of the damage it takes and grant both +11 armor.

    • Cooldown 12s
    • Range 7.5m
  • Piercing Quarrel

    UncommonBase

    • Single
    • +16 ATK
    • +0.4 attack range

    Active

    Marksman's Bolt

    Shoot the most dangerous enemy within 8m: 120 physical damage.

    • Cooldown 16s
    • Range 8m
  • Recurve Stave

    UncommonBase

    • +15% attack speed
    • +20 ATK
    • +0.5 attack range
  • Runic Chalice

    UncommonBase

    • +350 mana
    • +5 mana regen/s
    • +16% mana cost reduction
  • Sage Tome

    UncommonBase

    • +16% skill damage
    • +350 mana
    • +5% cooldown reduction
  • Shadow Veil

    UncommonBase

    • +0.8 move speed
    • +11% evasion
    • +14 ATK
  • Shatter Orb

    UncommonBase

    • AoE
    • +10% skill damage
    • +280 mana

    Active

    Falling Ruin

    Blast the densest group within 7.5m (at least 2 enemies): 130 magic damage within 2.4m.

    • Cooldown 20s
    • Range 7.5m
    • Area 2.4m
  • Spiked Carapace

    UncommonBase

    • +24 armor
    • +16% damage reflect
    • +4.4% damage reduction
  • Stride Buckle

    UncommonBase

    • Single
    • Mobility
    • +16 ATK
    • +0.4 move speed

    Active

    Rending Dash

    Dash 4.5m through the target at speed 18: 100 (+50% ATK) physical damage to every enemy on the path.

    • Cooldown 16s
    • Range 4.5m
  • Tempered Edge

    UncommonBase

    • +26 ATK
    • +14% crit chance
    • +18% crit damage
  • Wellspring Vial

    UncommonBase

    • Buff
    • +380 mana
    • +5 mana regen/s

    Active

    Font of Clarity

    When the hero or an ally within 6.5m drops below 45% mana, restore 250 mana to allies within 6.5m.

    • Cooldown 30s
    • Area 6.5m

of 202 items shown