Hero
Saewun Snowpalm
Palm That Opened the Gate
Fighter- Melee
AoE
Debuff
Origin Barehand warden of the Dzhorai high pass
Saewun learned the Snowline Palm at Threshold Keep, where no warden carries steel above the snow: Censor Thurnmaw's lightning finds it first. Wardens swear never to let a mortal up the pass. The night the Unwritten reached the shut gate fleeing Wyrdwings, she broke the bar with an open palm and waved them through. Ordun Ironhide carried the Pass Abbot's order that cast her out; they spar nightly. Her elder brother Ilwan smuggles the dead past Malakar's wall; they argue whom the Abbot hates more. She fights with breath: a palm that throws a soldier back, a kick that lifts him, a body hardened for one blow. Her destined office is Breath; the Held Breath collects every last one.
No steel above the snow. I never needed any.
Level 1 to 36
Attributes
Health (HP)- 690 4190
- 4190 at level 36 +3,500 from level 1
Mana- 280 1260
- 1260 at level 36 +980 from level 1
Attack (ATK)- 62 251
- 251 at level 36 +189 from level 1
Armor- 26 75
- 75 at level 36 +49 from level 1
Magic Resist- 28 59.5
- 59.5 at level 36 +31.5 from level 1
Attack Speed- 0.82 1.25
- 1.25 at level 36 +0.43 from level 1
Move Speed- 3.2 m/s 3.2 m/s
- Fixed Fixed
Attack Range- 1.2 m 1.2 m
- Fixed Fixed
6 skills
Skills
Skill I
Snowline Palm
- Cooldown
- 7s
- Cost
- 45 mana
- Cooldown
- 5.5s
- Cost
- 70 mana
Level 1
An open palm with the breath behind it: 50 (+80% ATK) physical damage and the target is thrown 2.5m back.
Next: level 2 at hero level 7
An open palm with the breath behind it: 75 (+88% ATK) physical damage and the target is thrown 2.5m back.
Level 6
An open palm with the breath behind it: 175 (+120% ATK) physical damage and the target is thrown 2.5m back.
Training among the barehand wardens of Threshold Keep taught Saewun to strike without steel where lightning hunts any blade. She plants her straw sandals firmly into the earth, draws back her broad shoulders, and expels a long white plume of breath into the biting air. Thrusting her open right palm forward, the frost-white callus at its center flashes with concussive force, striking the opponent square in the chest and violently throwing them backward through the snow.
Skill II
Rising Crane Kick
- Cooldown
- 11s
- Cost
- 60 mana
- Cooldown
- 9s
- Cost
- 90 mana
Level 1
A rising kick: 60 (+90% ATK) physical damage and the target is knocked up for 0.9s.
Next: level 2 at hero level 8
A rising kick: 90 (+98% ATK) physical damage and the target is knocked up for 0.98s.
Level 6
A rising kick: 210 (+130% ATK) physical damage and the target is knocked up for 1.3s.
Nightly sparring against Ordun Ironhide in the mountain pass taught Saewun how to uproot even the heaviest defensive stances. Dropping low in her wide grey trousers, she exhales a quick puff of frosty vapor and drives her body skyward in a sudden vertical leap. Her cloth-bound shin and straw sandal snap upward in a clean rising kick, catching the enemy under the jaw and sending them flying helpless into the air.
Skill III
Breath Turned to Stone
- Cooldown
- 2s
- Cooldown
- 2s
Level 1
Passive: block 10 damage from each attack and +4 armor; when hit, 30% chance to answer with a counter palm for 50 magic damage.
Next: level 2 at hero level 9
Passive: block 14 damage from each attack and +6 armor; when hit, 30% chance to answer with a counter palm for 75 magic damage (2s cooldown).
Level 6
Passive: block 30 damage from each attack and +14 armor; when hit, 30% chance to answer with a counter palm for 175 magic damage.
Enduring the merciless winds of the high pass hardened Saewun to absorb punishing blows without breaking her stride. Whenever an incoming attack strikes her sleeveless ochre jacket, she catches her breath, hardening her body until her flesh deflects impacts like solid mountain granite. The sudden impact triggers an instinctive counter, as her cloth-wrapped right palm snaps out with a crack of frost-white cold that jolts the attacker with stinging winter force.
Skill IV
Step Through the Gate
- Cooldown
- 10s
- Cost
- 50 mana
- Cooldown
- 8s
- Cost
- 80 mana
Level 1
Step through the enemy line to a far foe within 9m and strike it for 45 (+80% ATK) physical damage.
Next: level 2 at hero level 10
Step through the enemy line to a far foe within 9m and strike it for 67.5 (+88% ATK) physical damage.
Level 6
Step through the enemy line to a far foe within 9m and strike it for 157.5 (+120% ATK) physical damage.
The night the Unwritten fled Wyrdwings toward the sanctuary pass, Saewun learned to slip past closing ranks to open the way. She releases a sharp plume of white breath and slips past the enemy front line in a sudden blur. Reappearing behind a distant target with a flutter of her white cloth bindings, she pivots her broad shoulders and drives a concussive open palm directly into the foe's exposed flank.
Skill V
Frost Breath
- Cooldown
- 10s
- Cost
- 55 mana
- Cooldown
- 8s
- Cost
- 85 mana
Level 1
Breathe out the held cold: 60 magic damage to enemies in a 4m cone and 30% slow for 2s.
Next: level 2 at hero level 11
Breathe out the held cold: 90 magic damage to enemies in a 4m cone and 30% slow for 2s.
Level 6
Breathe out the held cold: 210 magic damage to enemies in a 4m cone and 30% slow for 2s.
Living above the snowline where the Held Breath claims the unprepared taught Saewun to store the mountain's winter inside her chest. She stands tall in her ochre and white quilted wrap, filling her lungs with icy wind before releasing a broad conical blast of freezing white vapor. The howling gale blankets advancing enemies in dense frost and crystalline rime, chilling their limbs to a painful crawl and slowing their forward charge.
Skill VI
The Gate Breaks
- Cooldown
- 50s
- Cost
- 150 mana
- Cooldown
- 37.5s
- Cost
- 300 mana
Level 1
Ultimate: a palm flurry ends in the gate-breaking palm: 240 (+110% ATK) physical damage, the target is hurled 4m through the enemy line and stunned for 1.2s.
Next: level 2 at hero level 12
Ultimate: a palm flurry ends in the gate-breaking palm: 432 (+120% ATK) physical damage, the target is hurled 4m through the enemy line and stunned for 1.3s.
Level 6
Ultimate: a palm flurry ends in the gate-breaking palm: 1440 (+160% ATK) physical damage, the target is hurled 4m through the enemy line and stunned for 1.7s.
Saewun defied the Pass Abbot the moment she shattered the heavy timber bar of Threshold Keep to save the helpless. She unleashes a blinding flurry of strikes with her cloth-wrapped fists, her breath billowing in a massive white plume before she gathers her entire strength into her right hand. Driving her frost-callused open palm forward, she delivers a shattering blast that hurls the target violently backward through the enemy line, leaving them stunned and motionless in the dirt.
Four views
Character sheet
Appearance
Saewun is a compact, strong woman in her late twenties, shorter than most, with broad shoulders and hard forearms, a frank round face reddened by snow wind, bright dark eyes and black hair shaved short at the sides with a small topknot bound in white cord. She wears the barehand warden's dress of Threshold Keep: a sleeveless wrap jacket of thick quilted cotton in ochre and white, wide grey trousers bound at the shins with white cloth, a broad rope belt and straw sandals over wrapped feet; her forearms and hands are wound in plain white cloth. She carries no steel and no weapon at all: her weapon is her open right palm, its centre marked by a pale frost-white callus, and in cold air her breath shows as a long white plume. Palette: ochre, snow white, slate grey. Silhouette hook: a short broad fighter with an open palm thrust forward and a plume of white breath.