Hero
Nakrai Blackbrine
Cutthroat of the Black Tide
Assassin- Melee
AoE
DoT
Shield
Debuff
Origin Pirate captain of the Taruvai reefs
Nakrai hunted the gilded tribute barges through the coral mazes of Taruvai, and for years Marai's sea wall kept her out of the harbour. One storm season an escort threw her overboard in chains. Her cousin Koravai sang over the water for three days, and Nakrai came ashore coughing black brine: the drowned had refused to keep her. When Marai broke the locks, Nakrai's reef channels led the fleet clear. Once she stopped Tamsin's barge for tribute, met a lit match, and traded powder for passage. She fights like a wreck in the surf, a barbed harpoon dragging captains out of safe water. Her office is Wrecks; the Wreck Queen holds it and keeps every sunken tribute ship.
The sea spat me back out. Heaven will not be so lucky.
Level 1 to 36
Attributes
Health (HP)- 580 3590
- 3590 at level 36 +3,010 from level 1
Mana- 300 1350
- 1350 at level 36 +1,050 from level 1
Attack (ATK)- 66 269
- 269 at level 36 +203 from level 1
Armor- 22 64
- 64 at level 36 +42 from level 1
Magic Resist- 28 59.5
- 59.5 at level 36 +31.5 from level 1
Attack Speed- 0.86 1.31
- 1.31 at level 36 +0.45 from level 1
Move Speed- 3.5 m/s 3.5 m/s
- Fixed Fixed
Attack Range- 1.1 m 1.1 m
- Fixed Fixed
6 skills
Skills
Skill I
Barbed Line
- Cooldown
- 15s
- Cost
- 80 mana
- Cooldown
- 12.5s
- Cost
- 120 mana
Level 1
Hurl a barbed line at the enemy backline within 8m: 50 (+50% ATK) physical damage, drag it 4m toward Nakrai and stun it 1s.
Next: level 2 at hero level 7
Hurl a barbed line at the enemy backline within 8m: 75 (+50% ATK) physical damage, drag it 4m toward Nakrai and stun it 1.1s.
Level 6
Hurl a barbed line at the enemy backline within 8m: 175 (+50% ATK) physical damage, drag it 4m toward Nakrai and stun it 1.5s.
Nakrai learned to snatch captains from gilded tribute decks while raiding the treacherous coral mazes of Taruvai. Bracing bare feet, she heaves her tall black driftwood harpoon from the coiled tarred rope at her hip. The heavy iron head of three backswept barbs whistles across the field, skewering a distant target. With a violent heave and a crooked gold-toothed grin, she hauls the line taut, dragging the stunned victim directly into her clutches.
Skill II
Riptide Slip
- Cooldown
- 11s
- Cost
- 45 mana
- Cooldown
- 9s
- Cost
- 70 mana
Level 1
Slip 5m on the tide (in or out, by the Blink rule): 30 physical damage and 30% slow for 1.5s to enemies on the path.
Next: level 2 at hero level 8
Slip 5m on the tide (in or out, by the Blink rule): 45 physical damage and 30% slow for 1.5s to enemies on the path.
Level 6
Slip 5m on the tide (in or out, by the Blink rule): 105 physical damage and 30% slow for 1.5s to enemies on the path.
She learned to ride churning currents when leading her smuggler fleet clear after Marai broke the harbor locks. Leaning low in her battered coat of black oiled leather, Nakrai skims across the ground atop a rushing crest of oily black seawater. Her red sash whips through salt spray as she knocks foes aside, dealing painful bruising. The foamy wake she leaves behind clings to enemy limbs, dragging their steps into crawling sluggishness.
Skill III
Gift of the Drowned
- Cooldown
- 40s
- Cooldown
- 40s
Level 1
Passive: dropping below 30% HP grants a shield worth 18% of max HP for 4s.
Next: level 2 at hero level 9
Passive: dropping below 30% HP grants a shield worth 22% of max HP for 4s (40s cooldown).
Level 6
Passive: dropping below 30% HP grants a shield worth 38% of max HP for 4s.
Thrown overboard in heavy chains, Nakrai washed ashore coughing black brine after the drowned depths refused to keep her soul. Whenever mortal wounds bring her near collapse, the cursed black brine leaking from the corners of her mouth boils into a protective shroud. A churning vortex of tar-black tide and jagged salt-crusted driftwood erupts around her lean frame, absorbing deadly punishment while her gold tooth gleams through the spray.
Skill IV
Gutting Hook
- Cooldown
- 7s
- Cost
- 50 mana
- Cooldown
- 5.5s
- Cost
- 80 mana
Level 1
Gut the target: 70 (+100% ATK) physical damage; it bleeds 15 per second for 3s.
Next: level 2 at hero level 10
Gut the target: 105 (+110% ATK) physical damage; it bleeds 22.5 per second for 3s.
Level 6
Gut the target: 245 (+150% ATK) physical damage; it bleeds 52.5 per second for 3s.
Nakrai perfected close-quarters butchery while repelling boarding parties along the lawless reef shoals of Taruvai. Stepping inside her enemy's guard, she grips the black driftwood shaft near its iron head and drives the three backswept barbs deep into their midsection. With a savage twist of her reef-tattooed forearms, she wrenches the weapon free, ripping away armor and flesh. Thick dark blood gushes from the mangled tear, leaving the wounded foe bleeding out upon the stones.
Skill V
Saltspray
- Cooldown
- 9s
- Cost
- 50 mana
- Cooldown
- 7s
- Cost
- 80 mana
Level 1
Slash a spray of brine 3.5m long: 50 (+60% ATK) physical damage and 30% slow for 2s.
Next: level 2 at hero level 11
Slash a spray of brine 3.5m long: 75 (+60% ATK) physical damage and 30% slow for 2s.
Level 6
Slash a spray of brine 3.5m long: 175 (+60% ATK) physical damage and 30% slow for 2s.
She bartered stolen imperial powder with Tamsin in exchange for ancient nautical hexes that weaponize sea wreckage. Whirling her heavy harpoon in a wide horizontal sweep, Nakrai slashes the air before her with a spray of pressurized, corrosive brine. A fan of pitch-black sea foam and razor-sharp salt crystals billows outward, scouring enemies with biting physical force. The stinging brine weighs down their garments and soaks their limbs, dragging their steps into crawling sluggishness.
Skill VI
Undertow Cut
- Cooldown
- 50s
- Cost
- 150 mana
- Cooldown
- 37.5s
- Cost
- 300 mana
Level 1
Ultimate: a black wave cuts a 8m line through the weakest enemy: 200 (+80% ATK) pure damage to every enemy in it.
Next: level 2 at hero level 12
Ultimate: a black wave cuts a 8m line through the weakest enemy: 360 (+80% ATK) pure damage to every enemy in it.
Level 6
Ultimate: a black wave cuts a 8m line through the weakest enemy: 1200 (+80% ATK) pure damage to every enemy in it.
Embracing her destined office of Wrecks, Nakrai commands the drowning abyssal deeps that once spit her back alive. She rams her driftwood harpoon into the dirt, throwing her scarred head back as black brine gushes from her lips. A towering wall of pitch-black tidal water surges forward in a straight line toward the most vulnerable foe, carrying shattered ship ribs and razor coral. The crushing undertow slices through all resistance with pure, inescapable ruin.
Four views
Character sheet
Appearance
Nakrai is a lean, hard-muscled woman in her early thirties with salt-dark brown skin, a sharp scarred face, a crooked grin with one gold tooth, black-ringed eyes and salt-stiff black locks tied with red cloth. She wears a Taruvai pirate captain's mix: a battered long coat of black oiled leather with brass buttons, a loose shirt stained grey, a red sash, forearms tattooed with reef charts and bare feet. Since the drowned gave her back, a thin trickle of black brine stains the corners of her mouth and her coat never dries. Her weapon is a barbed harpoon: a shaft of black driftwood as long as she is tall, with a heavy iron head of three backswept barbs, tied to a coil of tarred rope at her hip; at close range she slashes with its barbed head. Palette: black, salt white, sash red. Silhouette hook: a long-coated pirate drawing back a barbed harpoon on a rope.