Rhask Gloomfang, splash art

Hero

Rhask Gloomfang

Hound of the Red Moon

  • Assassin
  • Melee
  • AoE
  • DoT
  • Heal
  • Buff
  • Debuff

Origin Former hound of the Red Huntsman

Rhask was whelped in the dark kennels of Thornmere to run down fugitives for heaven, collared in star-iron from his first year. He hunted well, Bramm Wildcaller's ridge wolves among his quarry, and learned to hate Haldric Ironpeal's Great Bell, whose every toll cost the kennels a kill. His last hunt cornered headless Ulfrik at a frozen ford: no throat to take. Then the Red Huntsman set him on a cradle of rebel children, Quessa's kin, and Rhask turned, snapped the chain and took the kennel-keeper's throat. He hunts by bloodscent, wounded first, and under a red moon is only teeth. The Huntsman's pack follows his every trail, and he leads it up the mountain to its master.

The collar broke. Now the hunter becomes the meat.

Rhask Gloomfang
Show attributes and skills at

Level 1 to 36

Attributes

Health (HP)
620 3630
3630 at level 36 +3,010 from level 1
Mana
300 1350
1350 at level 36 +1,050 from level 1
Attack (ATK)
66 269
269 at level 36 +203 from level 1
Armor
22 64
64 at level 36 +42 from level 1
Magic Resist
28 59.5
59.5 at level 36 +31.5 from level 1
Attack Speed
0.86 1.31
1.31 at level 36 +0.45 from level 1
Move Speed
3.5 m/s 3.5 m/s
Fixed Fixed
Attack Range
1.1 m 1.1 m
Fixed Fixed

6 skills

Skills

Skill I

Bloodscent Pounce

Active
  • Single
  • Mobility
Cooldown
10s
Cost
55 mana
Cooldown
8s
Cost
85 mana

Level 1

Run down the weakest enemy within 11m, unstoppable, and bite for 70 (+70% ATK) physical damage.

Next: level 2 at hero level 7

Run down the weakest enemy within 11m, unstoppable, and bite for 105 (+70% ATK) physical damage.

Level 6

Run down the weakest enemy within 11m, unstoppable, and bite for 245 (+70% ATK) physical damage.

In the dark kennels of Thornmere, masters trained Rhask to run down quarry without stopping for spear or snare. Dropping to all four dog-jointed legs, he lunges forward in an unstoppable rust-black rush, his broken star-iron chain rattling against his chest. Small red-amber eyes fix upon the weakest prey as he barrels through the line. He slams into his quarry, snapping his narrow muzzle shut to sink long fangs into bone.

Skill II

Pinning Jaws

Active
  • Single
  • CC
Cooldown
15s
Cost
80 mana
Cooldown
12s
Cost
120 mana

Level 1

Pin the target to the ground: 95 (+60% ATK) physical damage and suppressed for 1s (cannot be cleansed).

Next: level 2 at hero level 8

Pin the target to the ground: 142.5 (+60% ATK) physical damage and suppressed for 1.1s (cannot be cleansed).

Level 6

Pin the target to the ground: 332.5 (+60% ATK) physical damage and suppressed for 1.5s (cannot be cleansed).

Rhask mastered holding quarry motionless while cornering Bramm's ridge wolves across frozen ravines. Rearing on clawed feet, he hurls his lean, sinewy weight over the target to drive them flat into the dirt. He clamps powerful wolfhound jaws over their shoulder, pinning the thrashing enemy beneath his chest while his dented collar pulses pale-blue light. Locked beneath razor fangs, the helpless foe cannot move or retaliate under his crushing grip.

Skill III

Red Fangs

Passive
  • Single
  • DoT

Level 1

Passive: attacks make the target bleed 16 per second for 3s.

Next: level 2 at hero level 9

Passive: attacks make the target bleed 24 per second for 3s.

Level 6

Passive: attacks make the target bleed 56 per second for 3s.

Years of gnawing on star-iron chains and tearing throats in Thornmere left Rhask's fangs jagged as serrated bone. A wicked crimson sheen clings permanently to his long yellow teeth whenever he catches the scent of fresh spilled blood. Each savage rake of his jaws or claws rips open jagged wounds that refuse to close, spilling bright arterial crimson across the earth with every strike.

Skill IV

Rending Howl

Active
  • AoE
  • Debuff
Cooldown
11s
Cost
55 mana
Cooldown
9s
Cost
85 mana

Level 1

Howl at enemies within 2.6m: 40 physical damage and -8 armor for 4s.

Next: level 2 at hero level 10

Howl at enemies within 2.6m: 60 physical damage and -11 armor for 4s.

Level 6

Howl at enemies within 2.6m: 140 physical damage and -23 armor for 4s.

Rhask forged his savage cry in defiance of Haldric's Great Bell, which once signaled the release of kennel hounds. Throwing his narrow muzzle skyward, he swells his scarred chest and lets loose an ear-splitting howl of malice. A visible shockwave of rust-black sound and star-iron blue resonance ripples outward, battering enemy ranks with concussive force. The deafening roar splinters heavy shields and cracks plate armor away in jagged fragments.

Skill V

Feral Frenzy

Active
  • Heal
  • Buff
Cooldown
16s
Cost
50 mana
Cooldown
13s
Cost
75 mana

Level 1

Frenzy for 5s: +30% attack speed and +22% lifesteal.

Next: level 2 at hero level 11

Frenzy for 5s: +35% attack speed and +22% lifesteal.

Level 6

Frenzy for 5s: +55% attack speed and +22% lifesteal.

The savage instinct awoke the night he turned on the Red Huntsman, snapping his star-iron leash to slaughter the kennel-keeper. Rhask thrashes violently as his small red-amber eyes ignite with manic fury, froth gathering along his long fangs. He unleashes a torrential flurry of rapid claw swipes and snapping bites, driven wild by the heat of battle. Every mouthful of warm flesh he tears away mends his whip-scarred back, converting the carnage into surging vitality.

Skill VI

Red Moon Rising

Ultimate
  • Heal
  • Buff
  • Mobility
Cooldown
55s
Cost
150 mana
Cooldown
40s
Cost
275 mana

Level 1

Ultimate: become the red-moon beast for 7s: +40% attack speed, +20% ATK, +20% lifesteal and +1 move speed.

Next: level 2 at hero level 12

Ultimate: become the red-moon beast for 7.5s: +48% attack speed, +24% ATK, +24% lifesteal and +1 move speed.

Level 6

Ultimate: become the red-moon beast for 9.5s: +80% attack speed, +40% ATK, +40% lifesteal and +1 move speed.

Under the crimson glare of the open sky, Rhask calls upon the gory fury that blessed his bloody escape from Thornmere. His gaunt frame convulses and swells to twice his size, coarse rust-black fur bristling like iron needles. Small eyes flare with incandescent blood-red fury while his dented collar burns star-iron blue. Becoming the monstrous red-moon beast, he bounds on four giant limbs, shredding foes with unstoppable speed, ravenous power, and insatiable thirst.

Four views

Character sheet

Rhask Gloomfang from the front, both sides and the back
Rhask Gloomfang, character sheet. Select the image to open it full screen.

Appearance

Rhask is a hound-folk beastman, tall and gaunt, who runs on two legs or on all four: a long wolfhound head with a narrow muzzle, torn ears, long fangs and small red-amber eyes, a lean body of hard sinew under short coarse rust-black fur, long clawed hands and dog-jointed legs. Old whip scars stripe his back. He wears a ragged leather kilt and the star-iron collar he has worn since his first year, a thick black band riveted around his throat that glows faint pale blue where it is dented, with a broken length of star-iron chain hanging from it to his chest. His weapons are his own teeth and claws. Under a red moon his fur bristles, his eyes flare blood red and he swells into the red-moon beast, a hulking hound twice his size. Palette: rust black, blood red, star-iron blue. Silhouette hook: a gaunt hound-man with a broken chain swinging from his collar.