Vrell Acidmaw, splash art

Hero

Vrell Acidmaw

The Spitting Wyrm

  • Marksman
  • Ranged
  • AoE
  • Buff
  • Debuff

Origin Outcast wyrm-folk of the Qezhar canyons

Vrell was hunted through the sandstone canyons of Qezhar for his scales, living under the caravan roads on brine and stolen grain. Ithren, finding him starving, shared his water; they are sworn friends. When the Plague Censor loosed its corroding mists over the towns, Vrell breathed them in and lived. His glands made the poison worse, a bile that eats armour like rain through salt; he spits it up the road and lobs it over ledges at anything bunched close. His destined office is Venom. The Plague Censor keeps it and never meant to make him. Nor did Hadrunn mean Drevik, Vrell's sworn friend from the climb, to go free: they compare what was put inside them.

Your armour is pretty. My spit will make it soup.

Vrell Acidmaw
Show attributes and skills at

Level 1 to 36

Attributes

Health (HP)
560 3500
3500 at level 36 +2,940 from level 1
Mana
320 1440
1440 at level 36 +1,120 from level 1
Attack (ATK)
60 256
256 at level 36 +196 from level 1
Armor
20 62
62 at level 36 +42 from level 1
Magic Resist
28 59.5
59.5 at level 36 +31.5 from level 1
Attack Speed
0.8 1.22
1.22 at level 36 +0.42 from level 1
Move Speed
3 m/s 3 m/s
Fixed Fixed
Attack Range
5.5 m 5.5 m
Fixed Fixed

6 skills

Skills

Skill I

Swollen Gullet

Active
  • Buff
Cooldown
14s
Cost
60 mana
Cooldown
11.5s
Cost
90 mana

Level 1

Swell the gullet for 5s: +2m attack range and +15% attack speed.

Next: level 2 at hero level 7

Swell the gullet for 5.3s: +2.3m attack range and +18% attack speed.

Level 6

Swell the gullet for 6.5s: +3.5m attack range and +30% attack speed.

Vrell discovered he could distend his throat glands after inhaling the Plague Censor's corroding mists in the canyon gutters. Rearing up on his muscular serpentine tail, his sandstone-red neck expands outward as his throat sac bulges with churning yellow-green bile. This caustic pressure surges through his gullet, letting him spew venomous droplets with heightened ferocity and over far greater distances.

Skill II

Corrosive Spit

Passive
  • Debuff
  • Stats

Level 1

Passive: +6% attack speed; attacks strip 3 armor, stacking 5 times, for 4s.

Next: level 2 at hero level 8

Passive: +8% attack speed; attacks strip 3 armor, stacking 5 times, for 4s.

Level 6

Passive: +16% attack speed; attacks strip 3 armor, stacking 5 times, for 4s.

Years of surviving on acidic mineral brine beneath the Qezhar caravan roads altered the venom brewing in his reptilian glands. Every strike he unleashes coats his target in smoking yellow-green bile that sizzles through tempered steel and leather alike. As his venom strips away layer after layer of enemy armour, the pungent stench quickens Vrell's clawed reflexes to strike even faster.

Skill III

Burrow Lunge

Active
  • AoE
  • Debuff
  • Mobility
Cooldown
11s
Cost
45 mana
Cooldown
9s
Cost
70 mana

Level 1

Burrow 5m (in or out, by the Blink rule): 40 magic damage and 35% slow for 1.5s to enemies on the path.

Next: level 2 at hero level 9

Burrow 5m (in or out, by the Blink rule): 60 magic damage and 35% slow for 1.5s to enemies on the path.

Level 6

Burrow 5m (in or out, by the Blink rule): 140 magic damage and 35% slow for 1.5s to enemies on the path.

He learned to burrow beneath loose desert shale while evading scale-hunters along the canyon floors. Dropping low onto his pale cream belly plates, Vrell coils his thick tail and burrows into the loose sandstone before exploding forth across the field. He cuts a churning trench through the dirt, raking past enemy ranks and dousing their legs in caustic residue that slows their movement.

Skill IV

Acid Bloom

Active
  • AoE
  • CC
Cooldown
14s
Cost
80 mana
Cooldown
11.5s
Cost
120 mana

Level 1

An acid bloom bursts on the densest group: 85 magic damage within 1.8m and a 1s stun.

Next: level 2 at hero level 10

An acid bloom bursts on the densest group: 127.5 magic damage within 1.8m and a 1.1s stun.

Level 6

An acid bloom bursts on the densest group: 297.5 magic damage within 1.8m and a 1.5s stun.

Vrell developed this volatile mixture after comparing the caustic powder inside Drevik's chest with his own corrosive secretions. Rearing to his full height with frilled cheek fins flared wide, he coughs up a heavy globule of glowing yellow-green acid that arcs into the enemy cluster. The bile bursts into a smoking caustic pool upon impact, splashing blinding foam that stuns nearby combatants.

Skill V

Gutter Glob

Active
  • Single
  • Debuff
Cooldown
6s
Cost
45 mana
Cooldown
4.75s
Cost
70 mana

Level 1

Spit a glob: 60 (+60% ATK) magic damage and -8 magic resist for 4s.

Next: level 2 at hero level 11

Spit a glob: 90 (+60% ATK) magic damage and -11 magic resist for 4s.

Level 6

Spit a glob: 210 (+60% ATK) magic damage and -23 magic resist for 4s.

He perfected this spiteful spit during long ambushes under canyon road bridges when merchants dropped scalding oil upon him. Contracting his throat sac with a harsh hiss, Vrell fires a compact projectile of concentrated green venom straight at his foe. The smoking bile dissolves protective wards upon impact, eating through mystical defences and leaving the target vulnerable to magic.

Skill VI

Abyssal Artillery

Ultimate
  • AoE
Cooldown
55s
Cost
160 mana
Cooldown
40s
Cost
310 mana

Level 1

Ultimate: a living shell arcs up to 14m away: 180 (+50% ATK) magic damage within 2.6m.

Next: level 2 at hero level 12

Ultimate: a living shell arcs up to 14m away: 324 (+50% ATK) magic damage within 2.8m.

Level 6

Ultimate: a living shell arcs up to 14m away: 1080 (+50% ATK) magic damage within 3.6m.

He resolved to turn the Plague Censor's foulest affliction against heaven's host the day his sworn friend Ithren shared water with him. Rearing back until his ragged saffron cloth touches the earth, Vrell gathers every drop of vile bile into his bloated throat sac before launching a massive living shell skyward. The enormous sphere crashes into the distant enemy ranks, detonating in a catastrophic tide of sizzling green acid.

Four views

Character sheet

Vrell Acidmaw from the front, both sides and the back
Vrell Acidmaw, character sheet. Select the image to open it full screen.

Appearance

Vrell is a wyrm-folk outcast, a lean serpent-bodied man with a long scaled torso, two strong clawed arms and a thick tail in place of legs, rising to a man's height when he lifts himself. His head is narrow and reptilian, with a blunt snout, frilled cheek fins, slit-pupilled yellow eyes and a throat sac that swells green when he spits. His scales are sandstone red and ochre, chipped bare where hunters cut them, his belly plates pale cream, and green acid stains streak his chin and chest. He wears scraps from under the caravan roads: a ragged length of saffron caravan cloth knotted around his shoulders and a rope belt with a tin flask. His weapon is his own bile, a bright yellow-green acid that smokes and hisses where it lands, spat in globs from his swollen gullet. Palette: sandstone red, ochre, acid green. Silhouette hook: a rearing serpent-man with a swollen throat.