Hero
Gunnhild Drumheart
Skald of the Shieldwall
Support- Ranged
AoE
Heal
Buff
Debuff
Origin War skald of the Skaldfell clans
Gunnhild kept the hearth of her father Ulfrik's longhall in Skaldfell and beat his sagas on a walrus-hide drum, loud enough for the roll to hear. Heaven took him, and she has never forgiven herself the singing. When the clan withheld its winter tribute, Hestrel, the Ashweaver Queen, burned the longhall to its posts. Gunnhild walked out of the ashes with the drum under one arm and the hearthstone under the other; her cousin Quessa shot the Huntsman's messenger rather than hunt them. In battle she stands in front with her shield, daring the worst while her cadence quickens every heart behind. Her destined office is the Hearth, and Hestrel believes every fire below would die without her.
Beat the drum. As long as our cadence holds, we do not fall.
Level 1 to 36
Attributes
Health (HP)- 640 3650
- 3650 at level 36 +3,010 from level 1
Mana- 440 1980
- 1980 at level 36 +1,540 from level 1
Attack (ATK)- 42 140
- 140 at level 36 +98 from level 1
Armor- 24 66
- 66 at level 36 +42 from level 1
Magic Resist- 32 70.5
- 70.5 at level 36 +38.5 from level 1
Attack Speed- 0.68 1.04
- 1.04 at level 36 +0.36 from level 1
Move Speed- 3 m/s 3 m/s
- Fixed Fixed
Attack Range- 5 m 5 m
- Fixed Fixed
6 skills
Skills
Skill I
Drumcharge
- Cooldown
- 13s
- Cost
- 60 mana
- Cooldown
- 10.5s
- Cost
- 90 mana
Level 1
Ride the war drum at the most dangerous enemy within 8m, unstoppable: 40 magic damage within 1.6m and 30% slow for 1.5s.
Next: level 2 at hero level 7
Ride the war drum at the most dangerous enemy within 8m, unstoppable: 60 magic damage within 1.6m and 30% slow for 1.5s.
Level 6
Ride the war drum at the most dangerous enemy within 8m, unstoppable: 140 magic damage within 1.6m and 30% slow for 1.5s.
Gunnhild learned to break charging shieldwalls while defending the snowy passes of Skaldfell alongside her father Ulfrik. Lowering her plain iron helm, she braces the straps of her round war drum and charges relentlessly toward the deadliest enemy. Nothing halts her unstoppable rush as she rams the iron-banded oak rim and central iron boss into the foe. The impact unleashes a shockwave of hearth magic that batters surrounding foes, staggering their momentum and slowing their bruised limbs.
Skill II
Challenge Drum
- Cooldown
- 14s
- Cost
- 75 mana
- Cooldown
- 11.5s
- Cost
- 115 mana
Level 1
Beat the challenge: enemies within 3m take 40 magic damage and are taunted for 1.2s.
Next: level 2 at hero level 8
Beat the challenge: enemies within 3m take 60 magic damage and are taunted for 1.3s.
Level 6
Beat the challenge: enemies within 3m take 140 magic damage and are taunted for 1.7s.
She beat this insolent cadence when the Ashweaver Queen's raiders encircled her father's hall and demanded its surrender. Standing firm in her scorched sheepskin cloak, Gunnhild strikes the pale walrus-hide face of her round war drum with her heavy ivory beater. A concussive nova of hearth-fire red light and mail-grey resonance detonates in a ring around her boots. The thunderous roar batters nearby foes with punishing force, provoking every enemy into attacking her alone.
Skill III
War Cadence
Level 1
Aura: allies within 8m gain +8% attack speed and +0.15 move speed.
Next: level 2 at hero level 9
Aura: allies within 8m gain +11% attack speed and +0.2 move speed.
Level 6
Aura: allies within 8m gain +23% attack speed and +0.4 move speed.
Chanting sagas beside her father's longhall hearth instilled in Gunnhild an instinctive mastery of martial rhythm. In battle, she rhythmically strikes her round war drum with the heavy walrus-tusk ivory beater, her thick red-gold braids swaying with each stroke. A warm glow radiates outward from the red hearth-fire knot painted across the pale walrus hide. This stirring pulse quickens nearby companions, driving them to march with hurried steps and strike with rapid vigor.
Skill IV
Iron Hymn
- Cooldown
- 15s
- Cost
- 70 mana
- Cooldown
- 12.5s
- Cost
- 105 mana
Level 1
Allies within 7m gain +10 armor and +8 magic resist for 4s.
Next: level 2 at hero level 10
Allies within 7m gain +14 armor and +11 magic resist for 4s.
Level 6
Allies within 7m gain +30 armor and +23 magic resist for 4s.
She forged this stubborn anthem while carrying her longhall hearthstone out from the ash and ruin of Skaldfell. Raising her left arm, Gunnhild presents the iron-banded oak rim of her war drum to the heavens and hammers the central iron boss with her ivory beater. A resonant chime echoes across the field, surrounding her allies in a mail-grey and ember-red shroud. This fortified blessing reinforces their physical armor and steels their spirits against hostile magic.
Skill V
Hearthbeat
- Cooldown
- 7s
- Cost
- 55 mana
- Cooldown
- 5.5s
- Cost
- 85 mana
Level 1
Heal the most wounded ally within 6m for 110 + 3% of its max HP.
Next: level 2 at hero level 11
Heal the most wounded ally within 6m for 165 + 3% of its max HP.
Level 6
Heal the most wounded ally within 6m for 385 + 3% of its max HP.
Gunnhild comforted freezing survivors through bitter polar storms after Hestrel burned the clan hall to its posts. Locking her fierce blue eyes upon her most wounded ally, she taps a gentle cadence into the pale walrus-hide face of her drum with her ivory beater. A soothing ember of hearth-fire red flares from the central knot and arcs across the snow. The living warmth wraps the battered warrior, mending their wounds and restoring their fading life.
Skill VI
Saga of the Unbroken
- Cooldown
- 65s
- Cost
- 200 mana
- Cooldown
- 50s
- Cost
- 400 mana
Level 1
Ultimate: sing the saga: allies within 9m gain +30% attack speed, +15% ATK and 10% damage reduction for 5s.
Next: level 2 at hero level 12
Ultimate: sing the saga: allies within 9m gain +36% attack speed, +18% ATK and 12% damage reduction for 5.4s.
Level 6
Ultimate: sing the saga: allies within 9m gain +60% attack speed, +30% ATK and 20% damage reduction for 7s.
Gunnhild vowed to sing this Skaldfell saga until the stolen Hearth of heaven is reclaimed from Hestrel. Planting her fur boots firmly, she unleashes a booming war cry while hammering rolls upon her pale walrus-hide drum with the heavy ivory beater. The red hearth-fire knot blazes with crimson light, draping the warband in fire and iron. Her legendary saga fills companions with ferocious might, quickening their weapon strikes and shielding their bodies with ironclad endurance.
Four views
Character sheet
Appearance
Gunnhild is a tall, strong, broad-shouldered woman in her early thirties with a fair, wind-reddened face, a scarred nose, fierce blue eyes and thick red-gold hair in two heavy braids under a plain iron helm, longhall soot still in the braids. She wears Skaldfell shieldwall gear: a long mail shirt over a blue wool tunic, a sheepskin cloak scorched at the edges and fur boots. Her drum and her shield are one object: a deep round war drum as wide as her shoulders, its oak frame banded with iron, its face skinned in pale walrus hide painted with a red hearth-fire knot around a central iron boss, shield straps on its back. She bears it on her left arm toward the enemy and beats it with a heavy beater of walrus-tusk ivory in her right hand. Palette: walrus-hide cream, fire red, mail grey. Silhouette hook: a braided skald behind a round drum-shield, beater raised.