Hero
Draskar Grimlance
Rider of the Pale Hour
Fighter- Melee
AoE
Debuff
Origin Former reaper knight of Aurovant
Draskar rode for Aurovant's court as a reaper knight, taking souls for heaven's tithe after Vasko's rope. Three winters he was sent to Morwen's barrows for her hidden dying and never looked. Ordered to spear a dying garrison still singing, he put his lance through the Wyrdwing who brought the order, rode off without an oath, and the fourth winter came back to Morwen unbidden. Vasko defected alone too; each was sure the other would be hunting him, and neither was. His dead horse still runs, and lines break before his lance from fear. The Pale Rider holds his destined Last Hour and was sent for him twice; the second night Ulfrik rode beside him until dawn, silent.
A dying mortal still owns their final breath. Heaven will have to pry it from my lance.
Level 1 to 36
Attributes
Health (HP)- 690 4190
- 4190 at level 36 +3,500 from level 1
Mana- 280 1260
- 1260 at level 36 +980 from level 1
Attack (ATK)- 62 251
- 251 at level 36 +189 from level 1
Armor- 26 75
- 75 at level 36 +49 from level 1
Magic Resist- 28 59.5
- 59.5 at level 36 +31.5 from level 1
Attack Speed- 0.82 1.25
- 1.25 at level 36 +0.43 from level 1
Move Speed- 3.2 m/s 3.2 m/s
- Fixed Fixed
Attack Range- 1.2 m 1.2 m
- Fixed Fixed
6 skills
Skills
Skill I
Lance Charge
- Cooldown
- 13s
- Cost
- 65 mana
- Cooldown
- 10.5s
- Cost
- 100 mana
Level 1
Charge the most dangerous enemy within 9m, unstoppable while riding: 60 (+80% ATK) physical damage and it is thrown 2m back.
Next: level 2 at hero level 7
Charge the most dangerous enemy within 9m, unstoppable while riding: 90 (+80% ATK) physical damage and it is thrown 2m back.
Level 6
Charge the most dangerous enemy within 9m, unstoppable while riding: 210 (+80% ATK) physical damage and it is thrown 2m back.
He rode down renegades across the Aurovant plains until the night he speared heaven's messenger. Lowering his three-man-long ash lance into its iron rest, Draskar spurs his dead destrier into a soundless, terrifying gallop. The leaf-shaped steel head punches straight into the enemy line, hurling the foremost champion backward and scattering their defensive formation.
Skill II
Dread Cry
- Cooldown
- 14s
- Cost
- 70 mana
- Cooldown
- 11.5s
- Cost
- 110 mana
Level 1
A ghastly cry: enemies within 3.2m take 40 magic damage and flee in fear for 1s.
Next: level 2 at hero level 8
A ghastly cry: enemies within 3.2m take 60 magic damage and flee in fear for 1.1s.
Level 6
A ghastly cry: enemies within 3.2m take 140 magic damage and flee in fear for 1.5s.
He learned this death rattle from the dying garrison that kept singing as heaven's tithe drew near. Pulling on the reins of his skeletal destrier, Draskar throws back his crested helm and lets loose a hollow, grave-chilled wail. The ghastly scream echoes through the ranks, freezing the hearts of nearby soldiers and sending them fleeing in frantic terror.
Skill III
Phantom Steed
Level 1
Passive: +0.4 move speed and +6% lifesteal.
Next: level 2 at hero level 9
Passive: +0.5 move speed and +8% lifesteal.
Level 6
Passive: +0.9 move speed and +16% lifesteal.
His pale grey warhorse died beneath him three winters ago, yet refuses to surrender its rider. The emaciated destrier breathes no air and leaves no hoofprints in the turf, gliding across the battlefield with unnatural swiftness. As Draskar fights, the cold white glow from the horse's empty eye sockets siphons spilled life to sustain the reaper knight.
Skill IV
Sweeping Lance
- Cooldown
- 8s
- Cost
- 50 mana
- Cooldown
- 6.5s
- Cost
- 80 mana
Level 1
Sweep the lance in a 3.5m arc: 50 (+80% ATK) physical damage and 30% slow for 2s.
Next: level 2 at hero level 10
Sweep the lance in a 3.5m arc: 75 (+88% ATK) physical damage and 30% slow for 2s.
Level 6
Sweep the lance in a 3.5m arc: 175 (+120% ATK) physical damage and 30% slow for 2s.
He mastered this sweeping reave while clearing crowded barrow trenches alongside Morwen's dead. Reining his skeletal mount sideways, Draskar sweeps his long ash lance in a wide horizontal arc before him. The keen leaf-shaped steel head cleaves through leather and shields, staggering frontline infantry and leaving them slowed in the muddy wake.
Skill V
Deathly Pallor
- Cooldown
- 12s
- Cost
- 60 mana
- Cooldown
- 9.5s
- Cost
- 90 mana
Level 1
A pall falls on enemies within 2.5m: 40 magic damage; they deal 15% less damage and lose 6 armor for 4s.
Next: level 2 at hero level 11
A pall falls on enemies within 2.5m: 60 magic damage; they deal 18% less damage and lose 8 armor for 4s.
Level 6
A pall falls on enemies within 2.5m: 140 magic damage; they deal 30% less damage and lose 16 armor for 4s.
He brought this shroud out of the Thornmere barrows after turning his back on heaven's tithe. Draskar raises his black ash lance, channeling the chill of the grave past its dull gold vamplate over the enemy vanguard. A clammy mist of faded purple and ash settles over the soldiers, rotting their armor and sapping the strength from their weapon arms.
Skill VI
Ride of the Pale Hour
- Cooldown
- 55s
- Cost
- 170 mana
- Cooldown
- 40s
- Cost
- 320 mana
Level 1
Ultimate: ride through the enemy line up to 12m: every enemy in the path takes 200 (+80% ATK) physical damage and flees in fear for 1.5s.
Next: level 2 at hero level 12
Ultimate: ride through the enemy line up to 12m: every enemy in the path takes 360 (+80% ATK) physical damage and flees in fear for 1.65s.
Level 6
Ultimate: ride through the enemy line up to 12m: every enemy in the path takes 1200 (+80% ATK) physical damage and flees in fear for 2.25s.
This spectral charge he shared with Ulfrik when the headless king rode beside him through the dawn. Couching his black ash lance with torn grey pennant streaming, Draskar urges his skeletal destrier into an unstoppable charge. Knight and horse ride clean through the enemy formation like phantoms, trampling ranks and leaving terrified survivors fleeing in blind, screaming horror.
Four views
Character sheet
Appearance
Draskar is a tall, gaunt knight in his forties with a long pale face, ice-grey eyes and lank white-blond hair. He wears the black cataphract armour of an Aurovant reaper knight: full scale armour of dark iron over chain, a tall crested helm and a long ragged cloak of faded court purple, the gold trim gone dull; heaven's reaper sigil on his breastplate has been scratched out. His weapon is a long cavalry lance of black ash wood, longer than three men, with a slender leaf-shaped steel head, a dull gold vamplate and a torn grey pennant. He rides his dead horse, a big pale grey destrier with its hide drawn tight over its bones, a ragged white mane and tail, empty white-glowing eyes; it runs without breath and its hooves make no sound. Palette: dark iron, faded purple, bone white. Silhouette hook: a lancer on a skeletal pale horse with a pennant streaming.