Dreadwarden Malakar, splash art

Enemy

Dreadwarden Malakar

Keeper of the Grave Lamp

  • Super Elite
  • Act 1
  • Melee
  • Super Elite

Malakar was a hero of Dzhorai who kept the threshold shrines, where the dying pass from the living air to the spirit road. The roll wrote him for it, and when he refused the seat he was dragged up the mountain and invested by force. Registrar Venth set him at the door of the dead with a grave lamp in his hands, and in its bronze housing this act's Seal of Flame. He reaps intruders with a heavy scythe and raises bone walls and crypt fissures across the road. He does not want the lamp. He cannot put it down, and he still flinches when someone lights one near him.

I held this threshold in life. In death, heaven leaves me no choice.

Dreadwarden Malakar
Show attributes and skills at

Level 1 to 36

Attributes

Health (HP)
1300 4625
4625 at level 36 +3,325 from level 1
Mana
600 1825
1825 at level 36 +1,225 from level 1
Attack (ATK)
70 248.5
248.5 at level 36 +178.5 from level 1
Armor
48 111
111 at level 36 +63 from level 1
Magic Resist
45 101
101 at level 36 +56 from level 1
Attack Speed
0.8 1.22
1.22 at level 36 +0.42 from level 1
Move Speed
2.9 m/s 2.9 m/s
Fixed Fixed
Attack Range
1.5 m 1.5 m
Fixed Fixed

4 skills

Skills

Skill I

Crypt Cleave

Active
  • AoE
  • Debuff
Cooldown
7s
Cost
60 mana
Cooldown
7s
Cost
60 mana

Cleave in a front arc: 110 physical damage and shred 12 armor for 4s.

Cleave in a front arc: 385 physical damage and shred 12 armor for 4s.

Once a guardian of Dzhorai threshold shrines, Malakar was invested by force to butcher any who approach the spirit road. Gripping his two-handed executioner's scythe with both gauntlets, he drags the massive pitted blade through the flagstones before swinging it in a wide, horizontal arc. An ethereal trail of pale green pyrefire slices through the air, shearing through the vanguard's armor plates and leaving deep, fractured gashes that expose vulnerable flesh beneath.

Skill II

Dread Surge

Active
  • AoE
  • CC
Cooldown
12s
Cost
80 mana
Cooldown
12s
Cost
80 mana

Unleash a wave of terror: 85 magic damage and fear enemies within 3.5m for 1.2s.

Unleash a wave of terror: 297.5 magic damage and fear enemies within 3.5m for 1.2s.

Cursed by Registrar Venth with the burden of uncounted souls, Malakar cannot cast aside the terrifying relic shackled to his grip. He thrusts forward the rusted grave lamp, its bronze housing blazing with blinding, sickly green pyrefire. A howling shockwave of spectral faces and suffocating grave chill rolls outward across the ranks, chilling the blood of nearby foes and driving them into panic-stricken flight as terror overtakes their senses.

Skill III

Bone Fortress

Passive
  • Buff

Passive: below 50% HP, ancient bones lock together: +25 armor and 25% damage reduction.

Passive: below 50% HP, ancient bones lock together: +25 armor and 25% damage reduction.

Invested against his will as warden of the threshold tombs, Malakar's body answers the ancient death magic woven into his prison. When grievous wounds shatter his defenses, the yellowed bone armor strapped across his chest and shoulders rattles into motion. Calcified spines and tomb ribs knit tightly together across his frame, forming an impenetrable ossuary bulwark that deadens incoming weapon blows and drastically reduces the force of hostile spells.

Skill IV

Tomb Eruption

Ultimate
  • AoE
  • CC
Cooldown
30s
Cost
200 mana
Cooldown
30s
Cost
200 mana

Ultimate: the catacombs erupt beneath the densest group: 160 magic damage within 4m and a 1.2s stun.

Ultimate: the catacombs erupt beneath the densest group: 960 magic damage within 4m and a 1.2s stun.

The office of the door of the dead grants Malakar ultimate dominion over the forgotten crypts sleeping beneath the mountain. Raising his bronze grave lamp high above his horned bone helm, he drives his heavy executioner's scythe into the earth with shattering fury. Emerald pyrefire courses into the stone, causing the catacombs below to violently erupt. Jagged gravestones and calcified bone spikes burst upward under the clustered enemies, impaling their lines and leaving the survivors battered, dazed, and completely stunned.

Four views

Character sheet

Dreadwarden Malakar from the front, both sides and the back
Dreadwarden Malakar, character sheet. Select the image to open it full screen.

Appearance

Dreadwarden Malakar is an invested champion elite official of the threshold shrines, standing eight feet tall with a broad, imposing martial build. He has a pale, grim-featured face marked by deep lines of regret, tired hollow grey eyes, and a square jaw framed beneath a horned open helm carved from ancient tomb bone. He wears heavy field plate of tarnished Dzhorai bronze over an interlocking barrow-rib cuirass bound by verdigris chains. His signature weapon is a two-handed executioner's scythe of pitted iron with an angular, notched blade, while shackled to his left wrist is the heavy bronze grave lamp that houses the emerald pyrefire of the Seal of Flame. Sickly green fire flares continuously from the lamp's bronze vents, spilling ethereal flame across his scythe. Palette: blackened bronze, bone ivory, emerald pyre green. Silhouette hook: a tall, horned warrior dragging a massive scythe while clutching a chained, glowing grave lamp.